# Find the code that writes the player's local translation (node+0x4c) during a stick push.
# The node address 0x08568bb0 is the one of the gameplay-start checkpoint (see 'player').
loadstate gameplay-start
frames 3
player
stick 0 150
watch 0x08568bfc 12 3 loco_watch_local
stick 0 0
player
