# Experiment 1b: thresholds. Short pushes at fixed dt; the lower values test where motion starts, the upper values the walk/run switch.
# Raw magnitude M gives v = ((M-40)/105 - 0.1)/0.9 after the pad pipeline; the walk flag needs v^2 < 0.5 (M < 117.3).
loadstate gameplay-start
frames 3
dt 0.033 0.033
stick 0 50
trace 7 thr50
stick 0 0
loadstate gameplay-start
frames 3
dt 0.033 0.033
stick 0 51
trace 7 thr51
stick 0 0
loadstate gameplay-start
frames 3
dt 0.033 0.033
stick 0 52
trace 7 thr52
stick 0 0
loadstate gameplay-start
frames 3
dt 0.033 0.033
stick 0 53
trace 7 thr53
stick 0 0
loadstate gameplay-start
frames 3
dt 0.033 0.033
stick 0 54
trace 7 thr54
stick 0 0
loadstate gameplay-start
frames 3
dt 0.033 0.033
stick 0 56
trace 7 thr56
stick 0 0
loadstate gameplay-start
frames 3
dt 0.033 0.033
stick 0 112
trace 7 thr112
stick 0 0
loadstate gameplay-start
frames 3
dt 0.033 0.033
stick 0 113
trace 7 thr113
stick 0 0
loadstate gameplay-start
frames 3
dt 0.033 0.033
stick 0 114
trace 7 thr114
stick 0 0
loadstate gameplay-start
frames 3
dt 0.033 0.033
stick 0 115
trace 7 thr115
stick 0 0
loadstate gameplay-start
frames 3
dt 0.033 0.033
stick 0 116
trace 7 thr116
stick 0 0
loadstate gameplay-start
frames 3
dt 0.033 0.033
stick 0 117
trace 7 thr117
stick 0 0
loadstate gameplay-start
frames 3
dt 0.033 0.033
stick 0 118
trace 7 thr118
stick 0 0
loadstate gameplay-start
frames 3
dt 0.033 0.033
stick 0 119
trace 7 thr119
stick 0 0
loadstate gameplay-start
frames 3
dt 0.033 0.033
stick 0 120
trace 7 thr120
stick 0 0
loadstate gameplay-start
frames 3
dt 0.033 0.033
stick 0 121
trace 7 thr121
stick 0 0
loadstate gameplay-start
frames 3
dt 0.033 0.033
stick 0 122
trace 7 thr122
stick 0 0
loadstate gameplay-start
frames 3
dt 0.033 0.033
stick 0 123
trace 7 thr123
stick 0 0
