# Falls from 23 m above the street at the gameplay-start spawn (teleport into the air; the ground probe fails and the
# player falls). Fixed dt 0.033. Run, walk, standing, stick released in the air and stick turned in the air.
loadstate gameplay-start
frames 3
dt 0.033 0.033
teleport 886.7 40 1111.2
frames 2
stick 0 150
trace 80 fall_tall_run mem
loadstate gameplay-start
frames 3
dt 0.033 0.033
teleport 886.7 40 1111.2
frames 2
stick 0 70
trace 90 fall_tall_walk mem
loadstate gameplay-start
frames 3
dt 0.033 0.033
teleport 886.7 40 1111.2
frames 2
trace 20 fall_tall_still mem
stick 0 150
trace 60 fall_tall_still_push mem
loadstate gameplay-start
frames 3
dt 0.033 0.033
teleport 886.7 40 1111.2
frames 2
stick 0 150
trace 12 fall_release_a mem
stick 0 0
trace 60 fall_release_b mem
loadstate gameplay-start
frames 3
dt 0.033 0.033
teleport 886.7 40 1111.2
frames 2
stick 0 150
trace 10 fall_turn_a mem
stick 150 0
trace 70 fall_turn_b mem
