# Camera collision memtraces from the checkpoint camwall-east (saved by camwall-circle.txt: the player stands at about
# (903.5, 1114.1) in the street east of the spawn, 7.5 units from the wall line at x 911).
# Regions per frame as in camwall-circle.txt. Convert with tools/export_camera_trace.py --extra 0x330 (w_east_R --held 0x100,
# w_east_side --stick-x 150).
loadstate camwall-east
frames 2
dt 0.033 0.033
hold R
memtrace 170 w_east_R 0x08501ad0:0x100 0x589a70:0x200 0x58d3e0:0x40 0x08568bb0:0xb0 0x376870:0x60 0x58d880:0x30 0x589c70:0x200 0x58aa00:0x80 0x58b690:0x60 0x58b820:0x20 0x58b930:0x10 0x58d3d0:0x20
hold -
loadstate camwall-east
frames 2
dt 0.033 0.033
stick 150 0
memtrace 90 w_east_side 0x08501ad0:0x100 0x589a70:0x200 0x58d3e0:0x40 0x08568bb0:0xb0 0x376870:0x60 0x58d880:0x30 0x589c70:0x200 0x58aa00:0x80 0x58b690:0x60 0x58b820:0x20 0x58b930:0x10 0x58d3d0:0x20
stick 0 0
