# Attack on foot in @TABLE_BEFORE: the combat record *(*(ctrl+0xe0)) before and after a Y tap, and a Y tap with
# the player turned away from the table (no target), then 300 updates without input. Fixed dt 1/30.
frames 3
stick 0 0
hold -
dt 0.033333335 0.033333335
read 0x085698b0 0x40
frames 2
hold Y
frames 1
hold -
frames 2
read 0x085698b0 0x40
frames 30
read 0x085698b0 0x40
loadstate @TABLE_BEFORE
frames 3
stick 0 0
hold -
dt 0.033333335 0.033333335
stick 0 -150
trace 12 aaway-1 mem
stick 0 0
trace 10 aaway-2 mem
hold Y
trace 1 aaway-3 mem
hold -
trace 40 aaway-4 mem
hold Y
trace 1 aaway-5 mem
hold -
trace 40 aaway-6 mem
trace 300 aaway-7 mem
