    .text       start:0x021111a0 end:0x02111e60 kind:code align:32
    .rodata     start:0x02111e60 end:0x021121a8 kind:rodata align:4
    .init       start:0x021121a8 end:0x0211242c kind:code align:4
    .ctor       start:0x0211242c end:0x02112444 kind:rodata align:4
    .data       start:0x02112460 end:0x02113180 kind:data align:32
    .bss        start:0x02113180 end:0x02113280 kind:bss align:32
src/game/actors/d_a_obj_km2_agaru.cpp:
    complete
    .text start:0x021111a0 end:0x0211150c
    .init start:0x021121a8 end:0x02112214
    .ctor start:0x0211242c end:0x02112430
    .bss start:0x02113180 end:0x021131a8

src/game/actors/d_a_obj_km2_ami_bou.cpp:
    complete
    .text start:0x0211150c end:0x02111840
    .init start:0x02112214 end:0x02112280
    .ctor start:0x02112430 end:0x02112434
    .data start:0x02112d80 end:0x02112e3c
    .bss start:0x021131a8 end:0x021131d0

src/actors/daObjKm2_Nobiru_c.cpp:
    complete
    .text start:0x02111840 end:0x02111b14
    .init start:0x02112280 end:0x021122ec
    .ctor start:0x02112434 end:0x02112438
    .bss start:0x021131d0 end:0x021131f8

src/game/actors/d_a_obj_km2_ukishima.cpp:
    complete
    .text start:0x02111b14 end:0x02111c30
    .init start:0x021122ec end:0x02112358
    .ctor start:0x02112438 end:0x0211243c
    .bss start:0x021131f8 end:0x02113220

src/game/actors/d_a_obj_km2_gura.cpp:
    complete
    .text start:0x02111c30 end:0x02111d48
    .init start:0x02112358 end:0x021123c0
    .ctor start:0x0211243c end:0x02112440
    .data start:0x02112fdc end:0x021130a0
    .bss start:0x02113220 end:0x02113248

src/game/actors/d_a_obj_km2_fall_block.cpp:
    complete
    .text start:0x02111d48 end:0x02111e60
    .init start:0x021123c0 end:0x0211242c
    .ctor start:0x02112440 end:0x02112444
    .bss start:0x02113248 end:0x02113270
