    .text       start:0x021111a0 end:0x02112e0c kind:code align:32
    .rodata     start:0x02112e0c end:0x02112f9c kind:rodata align:4
    .init       start:0x02112f9c end:0x02113410 kind:code align:4
    .ctor       start:0x02113410 end:0x0211342c kind:rodata align:4
    .data       start:0x02113440 end:0x02114960 kind:data align:32
    .bss        start:0x02114960 end:0x02114b00 kind:bss align:32
src/game/actors/d_a_obj_bk_billboard.cpp:
    complete
    .text start:0x021111a0 end:0x02111314
    .init start:0x02112f9c end:0x02112fdc
    .ctor start:0x02113410 end:0x02113414
    .bss start:0x02114960 end:0x02114974

src/actors/daObjBk_Botaosi_c.cpp:
    complete
    .text start:0x02111314 end:0x02111ba0
    .init start:0x02112fdc end:0x02113048
    .ctor start:0x02113414 end:0x02113418
    .bss start:0x02114974 end:0x0211499c

src/game/actors/d_a_obj_bk_dossunbar.cpp:
    complete
    .text start:0x02111ba0 end:0x02112290

src/actors/daObjBk_Lift_c.cpp:
    complete
    .text start:0x02112290 end:0x02112944
    .init start:0x02113264 end:0x021132d0
    .ctor start:0x0211341c end:0x02113420
    .bss start:0x02114a5c end:0x02114a84

src/game/actors/d_a_obj_bk_rotebar.cpp:
    complete
    .text start:0x02112944 end:0x02112bd0
    .init start:0x021132d0 end:0x0211333c
    .ctor start:0x02113420 end:0x02113424
    .bss start:0x02114a84 end:0x02114aac

src/game/actors/d_a_obj_bk_ukisima.cpp:
    complete
    .text start:0x02112bd0 end:0x02112cf4
    .init start:0x0211333c end:0x021133a8
    .ctor start:0x02113424 end:0x02113428
    .bss start:0x02114aac end:0x02114ad4

src/game/actors/d_a_obj_bk_fall_block.cpp:
    complete
    .text start:0x02112cf4 end:0x02112e0c
    .init start:0x021133a8 end:0x02113410
    .ctor start:0x02113428 end:0x0211342c
    .bss start:0x02114ad4 end:0x02114afc

src/unnamed/ov015/__sinit_ov015_02113048.c:
    complete
    .init start:0x02113048 end:0x02113264
