# Game files and keys: NEVER commit them. This project ships no game files; players bring their own dump.
*.xci
*.xcz
*.nsp
*.nsz
*.nca
*.nso
*.npdm
*.nacp
*.keys
prod.keys
title.keys
romfs.bin
exefs/
romfs/
extracted/
extracted-*/
generated/
generated-*/
# the recompiled game code (built from the player's own files on their machine)
lasgame.dll
lasgame.so
lasgame.dylib
lasgame.*.id

# Build
build/

# Local reference checkouts and tools
reference/
tools/bin/
.venv/
__pycache__/
logs/

# Written by the runtime while playing (saves, shader caches, local settings)
cache/
save/
save-shield/
larecomp.ini
*.log
mods/

# Logs the NVIDIA driver writes into the working directory
NVIDIA Corporation/
# The Switch's system fonts, taken from your own console (fonts/README.md)
fonts/*.bfttf
fonts/*.ttf
