== 01_gov_01
audit: 11 picked correctly, 0 picked something else, 0 nothing, 0 still picked facing away
== 01_gov_02
GameObjectPickup a5b16ec8 at 15.6 1.2 -33.1: facing -> GameObjectLocker a4e22380; away -> GameObjectLocker a4e22380
audit: 19 picked correctly, 1 picked something else, 0 nothing, 0 still picked facing away
== 01_gov_03
GameObjectPickup a5f2c808 at 49.8 1.3 -132.8: facing -> GameObjectLocker a542d9c8; away -> GameObjectLocker a542d9c8
audit: 23 picked correctly, 1 picked something else, 0 nothing, 0 still picked facing away
== 01_gov_04
audit: 0 picked correctly, 0 picked something else, 0 nothing, 0 still picked facing away
== 02_mines_01
audit: 11 picked correctly, 0 picked something else, 0 nothing, 0 still picked facing away
== 02_mines_02
GameObjectPickup a4cf73b0 at 20.2 0.0 8.3: facing -> GameObjectPickup a4cf99b0; away -> GameObjectPickup a4cf99b0
GameObjectPickup a4cfa6e8 at 19.9 0.0 8.8: facing -> GameObjectPickup a4cf99b0; away -> GameObjectPickup a4cf99b0
audit: 17 picked correctly, 2 picked something else, 0 nothing, 0 still picked facing away
== 02_mines_03
audit: 0 picked correctly, 0 picked something else, 0 nothing, 0 still picked facing away
== 03_water_01
audit: 15 picked correctly, 0 picked something else, 0 nothing, 0 still picked facing away
== 03_water_02
GameObjectPickup a532cd50 at 0.5 0.0 -0.4: facing -> GameObjectPickup a538da68; away -> GameObjectPickup a0c3ca58
audit: 19 picked correctly, 1 picked something else, 0 nothing, 0 still picked facing away
== 03_water_03
audit: 0 picked correctly, 0 picked something else, 0 nothing, 0 still picked facing away
== 04_food_01
GameObjectLocker a5c1a928 at -18.4 1.1 112.2: facing -> GameObjectLocker a4fa64b8; away -> GameObjectLocker a4fa64b8
audit: 12 picked correctly, 1 picked something else, 0 nothing, 0 still picked facing away
== 04_food_02
GameObjectPickup a4f27e88 at 13.0 -3.0 153.0: facing -> GameObjectPickup a0c3ca18; away -> GameObjectPickup a0c3ca18
audit: 11 picked correctly, 1 picked something else, 0 nothing, 0 still picked facing away
== 04_food_03
audit: 0 picked correctly, 0 picked something else, 0 nothing, 0 still picked facing away
== 05_tube_01
audit: 13 picked correctly, 0 picked something else, 0 nothing, 0 still picked facing away
== 05_tube_03
audit: 2 picked correctly, 0 picked something else, 0 nothing, 0 still picked facing away
== 06_titan_01
GameObjectPickup a4f1fd78 at -37.1 -41.0 -335.8: facing -> GameObjectPickup a4ee6258; away -> GameObjectPickup a4ee6258
audit: 26 picked correctly, 1 picked something else, 0 nothing, 0 still picked facing away
== 06_titan_reactor_01
Bench a4938678 at -64.0 252.8 -13.9: facing -> GameObjectPickup a5a1bda0; away -> GameObjectPickup a5a1bda0
GameObjectPickup a5a13030 at -9.0 -6.0 7.0: facing -> nothing; away -> nothing
GameObjectPickup a5a149b8 at -6.0 -6.0 2.0: facing -> nothing; away -> nothing
GameObjectPickup a0c39628 at -1.0 -6.0 0.6: facing -> nothing; away -> nothing
audit: 6 picked correctly, 1 picked something else, 3 nothing, 0 still picked facing away
ALLDONE
