# Original game files, anything extracted or recompiled from them, and runtime output
# never belong in this repository.
local/
analysis/
generated/
build/
runs/
# Written per machine by tools/prepare_inputs.py and tools/inventory.py from your own inputs.
profiles/retail-v1.0.json
profiles/retail-v1.0-inventory.json
*.BIN
*.self
*.sprx
*.elf
*.pkg
*.psarc
*.sdat
*.edat
*.rap
*.iso
.superpowers/
__pycache__/
*.pyc
.DS_Store
build-engine/

# Rust build output and rustfmt backups (Cargo.lock is tracked).
/target/
**/target/
**/*.rs.bk

# Installer source kit, generated per build by installer/scripts/prepare_player_kit.py.
installer/release/native-kit.tar.gz
