# Build output
/build/
build/
*.log

# Never game files
*.apk
*.obb
*.assets
*.assets.split*
*.resS
*.resource
*.unity3d
/AVPE_Play/
/AVPE_Project/
/playstore/
payload/
launcher/payload_extra/
release/

# Third party binaries and SDKs: see BUILDING.md
*.dll
*.exe
*.lib
tools/ext/
tools/Unity567/
tools/AssetRipper/
tools/builtin_shaders/
*.zip

# The converter's pack (built from unity/) and anything a run leaves behind
converter/pack/
converter/tools/
__pycache__/
unity/Assets/PostProcessing/
