# game data (copyrighted, user-supplied)
/game/
game.wux
game.key
*.rpx
# upstream reference checkout
/cemu/
# generated / build output
/build/
out/
__pycache__/
filelist.txt
extract.log
.DS_Store
/ref/
trace_dump.txt
/save/
compile_commands.json
.cache/
frame_*.png
failed_shader_*.metal
shaders/
draw_*.png
captures/
# never commit game data, keys or anything derived from the game
android/keystore.properties
*.jks
*.keystore
*.key
*.wud
*.wux
*.iso
*.rvz
template.bin
shaderprep_template.bin
headstart.bin
# GameCube decompilation (zeldaret/tww), reference only
/tww/
# logs and dumps (may contain game text or imagery)
*.log
*.metal
*.tsv
# Lossless Scaling DLL (user-supplied, proprietary)
Lossless.dll
# verified decompiled source (derived from the game): never published
/wwhd_src/
# local coordination board
/task.md
# personal notes and to-do lists, not part of the repository
/notes/
