# Your disc image and HD texture pack stay out of the repository (only the README of each folder is tracked).
/game/*
!/game/README.md
/textures/*
!/textures/README.md
# Build output, recompiled game code, benchmark savestates and runs (game data: never in the repository).
/build/
/generated/
/bench/
/tools/ps2_recomp.exe
*.log
__pycache__/
*.pyc
.vs/
imgui.ini
# Local tools that are not part of the repository.
/launcher/
/tools/launcher_preview.py
# PS Vita GPU modules from upstream PS2Recomp (Sony/PowerVR binaries): this port is Windows only.
/runtime/ps2xRuntime/vita/module/*.suprx
# Private: the app icon is game art (no game content is distributed).
/assets/
# VU capture runs, built helper binaries and macOS noise.
/vu_capture/
/tools/rpt-mac/rptmac
*.dSYM/
.DS_Store

# Local backups of the READMEs (2026-10-12), not published.
/README.backup.md
/README.pt-BR.backup.md
# Local notes for Claude Code sessions.
/CLAUDE.md
