# Everything derived from the player's dump stays local:
# extracted exefs/romfs, recompiled C, translated shaders, build products.
# (No trailing slash: these may be symlinks to another disk, which a "dir/" pattern would not match.)
/private
/generated
/build
# (what the SMM1 mods generate from the dump: test tools run from here write it here too)
/mods-generated
*.spv
# Python environment for the recompiler (machine-specific)
/tools/venv
__pycache__/
.DS_Store
/dist
