# museumbroken.grn has a b-spline and a raw (keyframe) track for every bone
model M museumbase.grn
seq S M
anim A museumbroken.grn
add C S A
getparam C
advance 0.1
advance 0.1
bones S
render S 0x11
advance 0.025
bones S
advance 0.3
bones S
render S 0x11
