# speed changes (param 2) while playing, a frozen control (speed 0), finite loop counts, expiry
model M hermanbase.grn
seq S M
anim A hermanwalk.grn
anim B hermanlaugh.grn
add C S A
param C 3 3
getparam C
advancen 4 0.04
render S 0x11
param C 2 2.5
getparam C
advancen 4 0.04
render S 0x11
param C 2 0
getparam C
advancen 4 0.04
render S 0x11
bones S
param C 2 0.7
advancen 4 0.04
render S 0x11
add D S B
param D 4 0.5
param D 5 0.2
param D 7 0.1
param D 6 0.3
param D 8 0.3
getparam D
advance 0.01
render S 0x11
advancen 30 0.04
render S 0x11
expired C
expired D
advancen 200 0.04
expired C
expired D
render S 0x11
bones S
