# your own game files and what's made from them (building from source puts them here)
input/
extracted/
generated/
generated-*/
# RomFS mods (runtime/services/fs.c: mods/romfs/ replaces the game's files) - your own, never versioned
/mods/
# Nintendo fonts (users import their own; only the README ships)
/fonts/*
!/fonts/README.md
# build output, caches, saves and settings
build/
/cache/
save/
/*.bat
/powermoon.ini
/odyssey.ini
/larecomp.ini

# tools and Python environments (machine-specific)
tools/venv/
venv/
__pycache__/
.DS_Store

# --- Spieldateien, Keys, Dumps NIEMALS committen ---
exefs/
romfs/
*.nso
*.nca
*.nsp
*.xci
*.nsz
*.xcz
*.npdm
*.keys
prod.keys
title.keys
# lokale Konfiguration, Logs, Crash-Dumps
logs/
*.log
crash-*.txt
*.dmp
# externe Referenz-Checkouts (OdysseyDecomp liegt außerhalb oder hier, nie versioniert)
/ref/
extracted141/
generated141/

# Super Odyssey PC Recomp: locally built tools (hactool), never versioned
/toolchain/
# local assistant settings
/.claude/settings.local.json
tools/release.local.sh
