# Build output and anything generated from the game: never commit (tools/check_no_game_data.py enforces it)
__pycache__/
*.pyc
/out/
/build/
/tools-download/
*.o
*.obj
*.a
*.exe
*.dll
*.log
*.ELF
*.elf
*.BIN
*.psarc
*.rap
*.m2v
*.wav
*.wad_ps3
EBOOT*
recomp_macos_e435/
spu_lifted/
scream_lift/
movie_cache/
.kit_lift/
port_settings.ini
gow2_port.ini
/ui_font_metrics.txt
!winport/d3d12/ui_font_metrics.txt
scream_tgt.bin
# personal needles for tools/check_no_game_data.py (local only)
private_needles.txt
