# l4_pool (a spot-light unit): flashlight on, turn to the dark side, throw a grenade along the camera; it sticks where it
# lands and goes off after the 4 s fuse (log: "flashlight on (spot + omni)", "grenade thrown, 5 left", "grenade exploded")
0.5 light 1
0.6 light 0
1.0 grenade 1
1.1 grenade 0
