# l1_kraken_room, spawn -2204,-15106,2212,180 (ledge east of wall anchor 326): throw the grapple at 326, swing off
# the ledge onto its wall (grapple_rappel_wall_land*), rappel down, then up (Interact held + back / forward, as
# tru.exe 0x745FA0), then Jump: she leaps back off the wall and lets the rope go (chart S320 -> S326).
# ou-game --level 'pc-w\l1_kraken_room.drm' --spawn -2204,-15106,2212,180 --input-script tests/replays/kraken_rappel.txt
0.2 grapple 1
0.3 grapple 0
0.3 right 1
3.0 right 0
3.0 interact 1
3.0 forward -1
3.4 forward 1
4.0 forward 0
4.0 interact 0
5.0 jump 1
5.1 jump 0
