# Sprint 10 (the music, round three): the AUDIO OPTIONS page -- its rows and how a slider moves -- so a capture can
# zero SFX and voice and score the MUSIC track alone on both targets. Main menu: NEW GAME, ONLINE, LAN, OPTIONS.
untilref(scripts/parity/ref_main_menu_ours.png)+1.0:CROSS
stable+1.5:DOWN
stable+1.5:DOWN
stable+1.5:DOWN
stable+2.0:CROSS      # OPTIONS
stable+2.0:CROSS      # AUDIO OPTIONS (the first row)
stable+1.5:NONE
stable+1.5:LEFT       # the first slider, one notch
stable+1.5:LEFT
stable+1.5:DOWN
stable+1.5:LEFT       # the second row
stable+1.5:LEFT
stable+1.5:DOWN
stable+1.5:LEFT       # the third row
stable+1.5:LEFT
stable+1.5:DOWN
stable+1.5:NONE
stable+1.5:DOWN
stable+1.5:NONE
stable+1.5:DOWN
stable+1.5:NONE
stable+1.5:TRIANGLE   # back
stable+1.5:NONE
