# Local game files and generated output
/game/
/generated/
/build/
/build-release/
/dist/
/out/

# Player data created when the program runs from a source folder
user_data/
user_data.migrating/

# Downloaded ReXGlue SDK
/tools/rexglue/

# Logs, dumps and binaries
*.log
*.dmp
*.pdb
*.ilk
*.obj
*.exe

# Visual Studio
.vs/
[Bb]in/
[Oo]bj/
ipch/
*.suo
*.user
*.userosscache
*.sln.docstates
*.VC.db
*.VC.VC.opendb

# CMake and local build artifacts
CMakeFiles/
CMakeCache.txt
cmake_install.cmake
compile_commands.json
cmake-build-*/

# Python
__pycache__/

# Local AI agent instructions
CLAUDE.md
.claude/

# SNES ROMs and sound dumps are user supplied and never committed
*.sfc
*.smc
*.swc
*.fig
*.spc
*.rsn
*.wav
*.ogg
*.flac