# User-provided game data, ISOs and extracted files
/game/

# Generated recompiled code and build output
/generated/
/build/
/build-release/
/dist/
/out/

# Player data created when the program runs from a source folder
user_data/

# Downloaded ReXGlue SDK, NVIDIA DLSS SDK and AMD FidelityFX SDK files
/tools/rexglue/
/tools/nvidia-dlss/
/tools/amd-fidelityfx/

# Logs, dumps, binaries, console images and game executables
*.log
*.dmp
*.pdb
*.ilk
*.obj
*.lib
*.exe
*.dll
*.xex
*.iso

# Visual Studio
.vs/
[Bb]in/
[Oo]bj/
ipch/
*.suo
*.user
*.userosscache
*.sln.docstates
*.VC.db
*.VC.VC.opendb

# CMake and local build artifacts
CMakeFiles/
CMakeCache.txt
cmake_install.cmake
compile_commands.json
cmake-build-*/

# Python
__pycache__/
