# Game, firmware and everything generated from them stay local.
/game/
/fw/
/vfs/
/recompiled/
/prx/
/lle/
/lle_spu/
/spu/
/spu_miss/
/out/
/build/

# Saves (game data, Erik's own progress): never committed.
/gamedata/
/save-backup-*/
/recomp_spu_ls.bin
