# Online visit, visitor side, with visit_host2.txt: Copper "I wanna go out!" -> the town list (pointer on
# the first row, Confirm), stand in the host's town, then back through the gate and Copper home (the
# game's return-home save). Env: CF_TELEPORT=10100:1790,84,664 CF_ONLINE_JOIN=file
# CF_ONLINE_CODE_FILE=<the host's file> (chat: [online] usb_keyboard=1 + CF_KBD_TYPE="<frame>:Hello{ENTER}").
include continue.txt
10130:@off
10150:STICKUP*20
+40:STICKUP+B*60
+80:STICKUP*120
after link d_a_npc_sp_gatekeeper_aNP
+200:STICKRIGHT*45
+60:STICKUP*75
+100:STICKUP*3
+40:A
+60:A ~30
+900:A
+100:A ~3
# "Go to which town?" (d_menu_friend03NP): point at the first row, A, then Confirm (visit_guest.txt).
after link d_menu_friend03NP
+150:@0.0/-0.26
+150:A
+200:@0.66/0.78
+150:A
+60:@off
+60:A ~30
# In the host's town: stand; close a map the A presses may open.
+3000:B
+60:B ~4
# Back into the host's gate, Copper, home (the game's return-home save).
+2500:STICKUP*150
after link d_a_npc_sp_gatekeeper_aNP 2
+200:STICKRIGHT*45
+60:STICKUP*75
+100:STICKUP*3
+40:A
+60:A ~40
