# Online visit, visitor side: saved town (CF_FIXTURE=user-town2), Copper -> the friend's town, back home (saves).
# Env: CF_TELEPORT=10100:1790,84,664;10800:mod66 CF_ONLINE_JOIN=file CF_ONLINE_CODE_FILE=<the host's file>
#      CF_ONLINE_TEST=1200:addfriend:0;6000:authid (the F1 friend request; the host accepts it)
include continue.txt
# Visitor (user-town2), CF_TELEPORT=10100:1790,84,664;10800:mod66 (3500 frames after gate_vis.txt).
10130:@off
10150:STICKUP*20
+40:STICKUP+B*60
+80:STICKUP*120
10810:STICKUP*3
+40:A
+60:A ~20
12260:A
+60:A ~20
14500:A
+100:A ~9
# "Go to which town?" (d_menu_friend03NP): point at the first row, A, then Confirm.
after link d_menu_friend03NP
+150:@0.0/-0.26
+150:A
+200:@0.66/0.78
+150:A
+60:@off
+60:A ~30
# In the host town (arrival ~19000): back into the gate, Copper, home.
20500:@off
+20:STICKUP*150
after link d_a_npc_sp_gatekeeper_aNP 2
+200:STICKRIGHT*45
+60:STICKUP*75
+100:STICKUP*3
+40:A
+60:A ~40
