# Walk and run past the trees around the town hall plaza in every direction, up and down the
# rolling log (branch interp-town: tree / sun-shadow / leaf motion at 120 fps, as in the user's
# report). CF_FIXTURE=user-town-clean. Items timed from the arrival after the warp (the town
# reloads: d_bgo_drawNP #3).
include warp.txt
+1600:WARP=town.plaza
after link d_bgo_drawNP 3
+200:STICKDOWN*200
+230:STICKLEFT*150
+180:STICKUP*200
+230:STICKRIGHT*240
+270:STICKDOWN+B*150
+180:STICKUP+B*150
+180:STICK=0.7/0.7*150
+180:STICK=-0.7/-0.7*150
