# Looking for the town's slopes between the upper and the lower level (branch leaves-slope): the
# player is placed on the upper level at several x and walks south; CF_WFX_FOCUS_LOG=1 shows where
# the camera's height changes. CF_FIXTURE=user-town-clean.
include warp.txt
+400:TP=800/84/2250
+40:STICKDOWN*220
+260:TP=1100/84/2250
+40:STICKDOWN*220
+260:TP=1400/84/2250
+40:STICKDOWN*220
+260:TP=1700/84/2250
+40:STICKDOWN*220
+260:TP=2000/84/2250
+40:STICKDOWN*220
+260:TP=2300/84/2250
+40:STICKDOWN*220
+260:TP=2600/84/2250
+40:STICKDOWN*220
