# Tom Nook's "What do you want to sell?" picker by D-pad with "Snap pointer to menu items"
# (docs/CONTROLS.md; saved town CF_FIXTURE=user-town-clean, sea bass in the pockets: run.ps1 -Env
# "CF_FF=1-4400;CF_GIVE_ITEM=5600:9BB0"). Nook's Cranny by warp, Nook talked to from TP=256/0/410
# (docs/FEATURES.md), "I want to sell!" = first choice with the pointer away, then the picker
# (d_menu_item02NP): the same D-pad moves as museum_donate.txt, ending on Sell. Verified 2026-11-10
# (branch snap-donate): sea bass ticked, Sell -> "Yes, yes, I'll take that for 200 Bells!".
include continue_any.txt
5240:A
+60:A ~6
after link d_bgo_drawNP 2
+1600:WARP=nook
after link d_bgi_drawNP 2
+300:TP=256/0/410
+30:STICKUP*4
+80:@off
+30:A ~50
after link d_menu_itemNP 1
+1600:RIGHT
+40:RIGHT
+40:RIGHT
+40:RIGHT
+40:UP
+40:RIGHT
+60:A
+120:DOWN
+40:DOWN
+40:DOWN
+60:A
