# City shops, part 1 (saved town CF_FIXTURE=user-town): Kapp'n's bus (city_bus.txt), then the
# player is moved (TP token) to the door of each shop and walks in, then walks (runs) down to the
# door pressing B again and again: B advances the greeting and closes the goodbye the shopkeeper
# says at the door, whatever their length (each exit relinks d_bgt_drawNP). GracieGrace (Labelle's
# greeting; ground floor) -> Lyle's (HRA office) -> Club LOL (the theatre's ticket counter hall).
# The presses end before the next TP (+900 after the exit), or they would walk the player back out.
# Verified 2026-11-03 (branch routes-2).
include city_bus.txt
# GracieGrace (0114).
after link d_bgt_drawNP 1
+1300:@off
+100:TP=mod103t0114:0/60
+60:STICKUP*90
after link d_bgi_drawNP 3
+400:STICKDOWN+B*20
+60:STICKDOWN+B*20 ~15
# Lyle's (0111).
after link d_bgt_drawNP 2
+900:TP=mod103t0111:0/60
+60:STICKUP*90
after link d_bgi_drawNP 4
+400:STICKDOWN+B*20
+60:STICKDOWN+B*20 ~15
# Club LOL (0118).
after link d_bgt_drawNP 3
+900:TP=mod103t0118:0/60
+60:STICKUP*90
after link d_bgi_drawNP 5
+400:STICKUP*120
+200:STICKDOWN+B*20
+60:STICKDOWN+B*20 ~20
