// Agent B (range 0x158EB0..0x1B0298). BT3 names where the code is the same as the BT3 function of that name.
// Aura sparks (BT3 eft_m.c): creates one spark of an emitter.
EftAura_SpawnSpark = 0x001791D0;
// Aura flames (BT3 eft_m.c, same code apart from the BT2 aura layout).
EftAura_GetFlameFlags = 0x00179D00;
EftAura_SpawnFlame = 0x0017A260;
EftAura_SpawnFlames = 0x0017A838;
EftAura_Start = 0x0017ABD0;
// Aura entry points (BT3 eft_n.c, same code; BT3 names).
EftAura_Request = 0x0017CE20;
EftAura_Stop = 0x0017CEB8;
EftAura_SetLevel = 0x0017CF80;
EftAura_IsVisible = 0x0017CFB0;
EftAura_IsBurstRising = 0x0017D010;
EftAura_StartBurst = 0x0017D078;
EftAura_EndBurst = 0x0017D0C0;
EftAura_PeakBurst = 0x0017D108;
EftAura_FadeIn = 0x0017D168;
EftAura_FadeOut = 0x0017D1C0;
// Aura task (BT3 eft_n.c names; same code apart from the BT2 layout; SetType reads the parameter flags in BT2).
EftAura_UpdateTextures = 0x0017C0D8;
EftAura_SetType = 0x0017C280;
EftAura_Setup = 0x0017C5A8;
EftAuraTask_Init = 0x0017C630;
EftAuraTask_Term = 0x0017C6B8;
EftAuraTask_Update = 0x0017C708;
EftAura_UpdateState = 0x0017B158;
// Aura task draw and manager (BT3 eft_n.c names).
EftAuraMgr_Init = 0x0017CAA8;
EftAuraMgr_Update = 0x0017CD98;
// Aura task draw (BT3 eft_n.c name; no C yet: matches only with a .lit4 literal, see the report).
EftAuraTask_Draw = 0x0017C9D0;
// Body lightning task and manager (BT3 eft_o.c names, same code).
EftBoltTask_Update = 0x0017FE20;
EftBoltMgr_Init = 0x00180088;
