# 64 input changes, scriptFrame 0..1270, 14057ms
# --- human timeline (button-down events) ---
  f=   54 ms=  1264  DOWN Down lstick(lx=0x98,ly=0x63)
  f=  101 ms=  1614  DOWN Down lstick(lx=0x98,ly=0x63)
  f=  163 ms=  2072  DOWN Right lstick(lx=0x98,ly=0x63)
  f=  214 ms=  2455  DOWN Right lstick(lx=0x98,ly=0x63)
  f=  265 ms=  2838  DOWN Right lstick(lx=0x98,ly=0x63)
  f=  316 ms=  3230  DOWN Right lstick(lx=0x98,ly=0x63)
  f=  371 ms=  3646  DOWN Right lstick(lx=0x98,ly=0x63)
  f=  435 ms=  4123  DOWN Right lstick(lx=0x98,ly=0x63)
  f=  480 ms=  4457  DOWN Circle lstick(lx=0x98,ly=0x63)
  f=  641 ms=  6601  DOWN Cross lstick(lx=0x98,ly=0x63)
  f=  692 ms=  6983  DOWN Cross lstick(lx=0x98,ly=0x63)
# --- DC2_PAD_INPUT replay string (digital buttons; scriptFrame ranges) ---
DC2_PAD_INPUT="54..71:0x4000;101..118:0x4000;163..180:0x2000;214..226:0x2000;265..279:0x2000;316..330:0x2000;371..381:0x2000;435..448:0x2000;480..483:0x0020;641..665:0x0040;692..707:0x0040"
# --- DC2_LSTICK replay string (left stick raw bytes; scriptFrame ranges) ---
DC2_LSTICK="0..53:0x98,0x63;54..71:0x98,0x63;72..100:0x98,0x63;101..118:0x98,0x63;119..162:0x98,0x63;163..180:0x98,0x63;181..213:0x98,0x63;214..226:0x98,0x63;227..264:0x98,0x63;265..279:0x98,0x63;280..315:0x98,0x63;316..330:0x98,0x63;331..370:0x98,0x63;371..381:0x98,0x63;382..383:0x97,0x63;384..434:0x98,0x63;435..448:0x98,0x63;449..479:0x98,0x63;480..483:0x98,0x63;484..640:0x98,0x63;641..665:0x98,0x63;666..691:0x98,0x63;692..707:0x98,0x63;708..811:0x98,0x63;812..1014:0x98,0x61;1015..1018:0x98,0x63;1015..1018:0x98,0x61;1015..1018:0x98,0x63;1015..1018:0x98,0x66;1015..1018:0x98,0x67;1015..1018:0x98,0x69;1015..1018:0x98,0x68;1015..1018:0x98,0x69;1015..1018:0x98,0x6c;1015..1018:0x98,0x6f;1015..1018:0x98,0x71;1015..1018:0x98,0x73;1015..1023:0x97,0x74;1024..1025:0x97,0x75;1026..1032:0x97,0x77;1084..1085:0x81,0x9a;1086..1087:0x7d,0x9c;1088..1090:0x80,0xb0;1091..1092:0x7f,0xba;1093..1096:0x81,0xcb;1093..1094:0x84,0xd2;1095..1096:0x83,0xd8;1097..1099:0x83,0xd9;1100..1101:0x83,0xdc;1102..1103:0x83,0xe2;1104..1107:0x83,0xe6;1104..1105:0x84,0xe7;1106..1107:0x83,0xe9;1108..1112:0x83,0xed;1113..1136:0x82,0xee;1137..1161:0x83,0xee;1162..1254:0x82,0xed;1255..1265:0x83,0xed;1266..1267:0x7a,0xea;1268..1271:0x77,0xcd;1268..1269:0x7b,0xa2;1270..1277:0x7b,0x9d"
