# The one-screen interface's labels, for a mod's ui_text file
# (docs/mod-ui-text.md); written by tools/ui_lang.py.
#
# Write the translation after the "=":
#     BAG = SAC
# A line left empty after the "=" keeps the English.
# EIDOS_UI_TEXT_DUMP lists the labels a run draws that are not here.

ACCURACY = 
ADVENTURE STARTED = 
AREA = 
ATTACK = 
AUTO = 
Ability = 
Amount = 
Arrows = 
Attack = 
BACK = 
BADGES = 
BAG = 
BATTLE COMPETITION = 
BATTLE ITEMS = 
BATTLE POINTS = 
BATTLE = 
BORDER = 
BOX = 
BRN = 
BUG = 
BUY = 
Back = 
Battle = 
Berries = 
Box name? = 
Boxes = 
Busy = 
Buy = 
C-GEAR = 
CANCEL = 
CANNOT BATTLE = 
CHECK MOVES = 
CONFIRM = 
CONTINUE = 
CRY = 
Call = 
Calling = 
Can call = 
Cancel = 
Change = 
Choose a Pokemon. = 
Choose = 
Circle = 
Close = 
Confirm = 
Continue = 
DARK = 
DEFENSE = 
DELETE = 
DEX = 
DISPLAY = 
DOWN = 
DRAGON = 
Defense = 
Delete = 
Desk = 
Diamond = 
Doors and map changes. Seamless never goes black. = 
EGG = 
ELECTRIC = 
ENTRY = 
EXIT = 
EXP = 
EXTRAS = 
Egg = 
Empty = 
FAST = 
FIGHT = 
FIGHTING = 
FIRE = 
FLIP = 
FLYING = 
FNT = 
FORGET A MOVE = 
FORGET = 
FORM = 
FRIEND = 
FRZ = 
FULL = 
Flip = 
Forget = 
GAME SYNC SETTINGS = 
GAME = 
GHOST = 
GIVE UP = 
GRASS = 
GREETING = 
GROUND = 
GYM BADGES = 
Give it a nickname? = 
Give up = 
HALL OF FAME DEBUT = 
HELD ITEMS = 
HP = 
HP/PP = 
HT = 
Heart = 
How do you greet passersby? = 
How do you thank passersby? = 
How the game window is shown. Full covers the whole screen. = 
ICE = 
ID No. = 
IN BATTLE = 
INFO = 
INSTANT TEXT = 
IR = 
ITEM = 
Info = 
It cannot go there. = 
Item = 
Items = 
Its item can't be moved here. = 
Jump to which Box? = 
Key Items = 
LAST USED ITEM = 
LEFT = 
Leave = 
List = 
Looking for someone to call. = 
Lv. = 
MARK = 
MARKING = 
MART = 
MESSAGE = 
MIC TEST = 
MONEY = 
MOVE = 
MOVES = 
MULTIPLAYER = 
MYSTERY GIFT = 
Medicine = 
Menu = 
Move = 
NAME = 
NATIONAL = 
NEW GAME = 
NEW = 
NINTENDO WFC SETTINGS = 
NO = 
NORMAL = 
Next = 
No data yet. = 
No item used yet = 
No ribbons. = 
No = 
None = 
OFF = 
OK = 
ON = 
ONE = 
ONLINE = 
OPTIONS = 
ORIGINAL = 
Only a Pokemon can hold it. = 
Open = 
Order = 
Others = 
Out of range = 
PAR = 
PARTY = 
PIXEL SCALE = 
PKRS = 
PLAYER = 
POISON = 
POKEDEX = 
POKEMON STORAGE = 
POKEMON = 
POWER = 
PRESS START = 
PSN = 
PSYCHIC = 
Page = 
Pick up = 
Place it in which Box? = 
Pocket = 
Prev = 
Previous = 
Put back = 
Put down = 
QUIT = 
Quit = 
RECORDS = 
RELEASE = 
RESTORE = 
RIBBONS = 
RIGHT = 
RIVAL = 
ROCK = 
RUN = 
Recipes = 
Register = 
SAVE = 
SCREENS = 
SEAMLESS = 
SETTINGS = 
SHIFT = 
SKILLS = 
SLP = 
SOUND = 
SP. ATK = 
SP. DEF = 
SPACE = 
SPEED = 
STACKED = 
STATUS = 
STEEL = 
SUMMARY = 
SWAP SCREENS = 
SWITCH = 
Save = 
Saving... Don't turn off the power. = 
Search = 
Section = 
Select = 
Shift = 
Should a move be deleted...? = 
Show each page of a message at once, whatever the text speed. = 
Show the bottom screen first. = 
Sort = 
Sp. Atk = 
Sp. Def = 
Speed = 
Square = 
Stack the screens, put them side by side, or show one screen. = 
Star = 
Summary = 
TIME = 
TMs & HMs = 
TRAINER CARD = 
TRANSITIONS = 
Take item = 
The item could not be moved. = 
The resolution of the 3D. Auto matches the window. = 
The size of each DS pixel. Auto fills the window. = 
The volume of the music and the sound effects. = 
Trainer = 
Triangle = 
Type = 
UNOVA = 
UP = 
UPPER = 
USE = 
Use = 
VOLUME = 
WATER = 
WIDE = 
WINDOW = 
WIRELESS = 
WT = 
Wait a moment. = 
What will hatch from this Egg? It will take some time. = 
Would you like to make these changes? = 
Would you like to save the game? = 
YES = 
Yes = 
Your friend's name? = 
Your message to passersby? = 
Your name? = 
Your rival's name? = 
lower = 
Title screen = 
Sure? Unsaved progress is lost = 
Box = 
Done = 
TRADE = 
YOUR OFFER = 
PARTNER'S OFFER = 
SEND A FEELING = 

# Labels the interface draws that have no translation of its own yet.

(none) = 
, mods differ = 
3D outlines = 
3D resolution = 
????.? lbs. = 
????? Pokémon = 
A mod setting. = 
A player. = 
A: change = 
A: confirm   B: cancel = 
A: copy = 
A: open = 
A: select   B: back = 
A: type = 
ACC = 
Auto = 
Auto fills the window. = 
Auto follows the controller. = 
Auto matches the window. = 
B: back = 
B: cancel = 
Back to the title screen. = 
Back. = 
Bad code = 
Battle backdrop = 
Battle platforms = 
Bind a key or pad button. = 
Black = 
Border = 
Borderless = 
Button icons = 
C-Gear Detected = 
CHOOSE A GIFT = 
Call a registered friend. = 
Chat = 
Check Survey Results = 
Check the survey results = 
Choose a Pokémon. = 
Choose a card to see it. = 
Clear saved data = 
Code = 
Code not found = 
Connecting... = 
Connection lost. Joining again... = 
Control port = 
Controls = 
DRAWING = 
Dark edges on 3D objects, = 
Data of a removed mod. = 
Delete the mod's saved data. = 
Detail of the 3D. = 
Developed by GAME FREAK inc. = 
Display = 
Doors and map changes. Seamless = 
Draw = 
ENTRALINK = 
ENTREE = 
Enter: done   Esc: cancel = 
Every frame shown evenly. = 
Everyone is back. Press START to play. = 
Extra options. = 
Extras = 
Failed = 
Fast = 
Fly = 
Full = 
Fullscreen = 
GIFT RECEIVED = 
GPU drawing = 
GameCube = 
Go to the Entralink. = 
HALL OF FAME = 
Hide = 
Host = 
Host a game. = 
Host a new game. = 
Host or join a game. = 
Host this game. = 
How Mystery Gift works = 
How the screens are placed. = 
In a game = 
Installed mods. = 
Instant text = 
Join = 
Join a game. = 
Keyboard and gamepad. = 
L/R: tabs = 
Layout = 
Learn = 
Leave the game. = 
Leave. = 
Left/Right: choose = 
Longest input press, in frames. = 
Map = 
Map transitions = 
Master volume = 
Max press = 
Mods = 
Mods folder = 
More above = 
More above and below = 
More below = 
More than one gift is here today. Choose one. = 
Move colours = 
Move names in battle messages = 
Multiplayer = 
NEWEST CARD = 
NICKNAME = 
Name the new game? = 
Native = 
Native: Direct3D, Metal or = 
Network = 
New game = 
No answer = 
No cards yet. Received gifts show up here. = 
No relay = 
No session = 
Not available = 
Not available. = 
Not picked up yet = 
OWN WORLD = 
Off = 
Off: the DS's own speed. = 
On = 
One = 
One screen = 
OpenGL = 
Original = 
Over the internet = 
POKeDEX = 
POKeMON = 
POKÉ BALLS = 
POKÉDEX = 
POKÉMON = 
PP = 
PS3 = 
PS4 = 
PS5 = 
Pass Power = 
Pick it up from the deliveryman in any Pokémon Center. = 
Picked up = 
Pixel scale = 
Player = 
Playing = 
Pokémon = 
Press a key = 
Press a key or pad button. = 
Proceed = 
RECEIVE GIFT = 
RECEIVING GIFT = 
REGISTERED = 
RELOCATOR = 
REMEMBER A MOVE = 
RESET = 
Ready = 
Real map = 
Refused = 
Relay address = 
Relay and name. = 
Relay port = 
Reload mods = 
Reload the mods folder. = 
Renderer = 
Reset this page. = 
Restart the run = 
Restore defaults = 
Revert changes = 
SELECT = 
SPIN TRADE = 
START = 
SURVEY RADAR = 
Screen arrangement. = 
Screen gap = 
Screen layout = 
Seamless = 
Select a Survey = 
Sent nearby = 
Settings = 
Show each page of a message = 
Show the mod panel. = 
Side by side = 
Size of each DS pixel. = 
Someone invites you. = 
Sound = 
Space between the screens. = 
Spin = 
Stacked = 
Start = 
Start game = 
Start the game. = 
Status panel = 
Steam Deck = 
Stop = 
Struggle = 
Swap screens = 
Swap the two screens. = 
Switch = 
THANKS = 
Tab = 
Talk = 
The code to join. = 
The control port. = 
The controller's buttons in hints. = 
The game code. = 
The game code? = 
The game's own stages = 
The graphics card draws the = 
The host starts the game. = 
The mods folder. = 
The real map, or the game's = 
The relay address. = 
The relay port. = 
The save could not be written to storage. Do not close the game. = 
The volume. = 
The window mode. = 
Thin = 
Too big = 
Trade = 
Turn the mod on or off. = 
Type on the keyboard. = 
UNION ROOM = 
UP DOWN = 
Undo the changes. = 
Union Room = 
VSync = 
View = 
Volume. = 
Vulkan. Applies at restart. = 
WONDER CARD = 
Waiting for the host = 
Waiting for the host to come back = 
Waiting for the host to start = 
Waiting... = 
White = 
Wide = 
Window = 
Window mode = 
Window mode and sharpness. = 
Windowed = 
Wireless Distribution = 
Wireless or internet = 
X/Y: move = 
XTRANSCEIVER = 
Xbox 360 = 
Xbox One = 
You = 
You name it first. = 
You. = 
Your name = 
Your name. = 
at once. = 
copied = 
full = 
left = 
lost = 
missing = 
never goes black. = 
nobody has joined = 
one screen pixel wide. = 
only the host starts, from the lobby or a pause = 
orphan = 
own battle scenery. = 
removed = 
screens. Off uses the CPU. = 
show their type colour. = 
the host did not come back = 
the move = 
the relay could not be reached = 
the relay restarted: ask the host for the new code = 
tls://name: secure = 
too-slow = 
under the Pokemon. = 
unknown-code = 

# Labels built from values: keep the % codes, in the same order
# (docs/mod-ui-text.md, "Labels with values in them").

%d card = 
%d cards = 
%d gift waiting = 
%d gifts waiting = 
%d in the Entralink. = 
%d nearby = 
%s (missing) = 
%s goes there. = 
%s holds no item. = 
%s is stored. = 
%s joins the party. = 
%s nature. = 
%s now holds %s. = 
%s will hold %s. = 
%s will swap with %s's %s. = 
%s will swap with %s. = 
%s's save is %s = 
%s: eidos %s (you %s) = 
%u BP = 
ACC %d = 
Cards %d/12 = 
Carrying %s. = 
Code: %s = 
Do what with %s? = 
ITEM %d = 
In bag ×%d = 
Key %d = 
Last saved %u/%u/20%02u  %02u:%02u = 
Lv. %d = 
MOVE %d = 
Met at %s, Lv. %u. = 
No. %03d = 
PWR %d  ACC %d = 
Pad Axis %d%s = 
Pad Button %d = 
Peer %u sent a save. Take it? = 
Received %s = 
SEEN %d  OWN %d = 
Time %s = 
Use %s on which? = 
Waiting for players: %s = 
What will %s do? = 
mod %s is another multiplayer version = 
mod %s missing = 
mod %s not on the host = 
no answer from %s = 
player %u = 
the relay restarted: the new code is %s = 
waiting for %s = 
