# Indonesian for the launcher: English<TAB>Indonesian, one pair a line. Missing text stays English.
Game File	File Game
Settings	Pengaturan
Display, controls, experimental	Tampilan, kontrol, eksperimen
Tailscale & LAN Devices	Tailscale & Perangkat LAN
Coming soon	Segera hadir
Auto Update	Update Otomatis
Update on launch	Update saat dibuka
Skip Boot	Lewati Boot
Skip the logos, straight to the save check	Lewati logo, langsung ke cek save
Check for Updates	Cek Update
Installed: 	Terpasang: 
Help	Bantuan
Getting started	Cara mulai
What's New	Yang Baru
Features and fixes in each version	Fitur dan perbaikan tiap versi
Wii, recompiled to run natively	Wii, dikompilasi ulang agar jalan native
IN USE	DIPAKAI
Play	Main
Restarting...	Memulai ulang...
Starting the LAN game...	Memulai game LAN...
Allow file access first	Izinkan akses file dulu
The game writes its log to the 	Game menulis log ke folder 
 folder on your phone's storage, so problems can be reported.	 di penyimpanan HP, supaya masalah bisa dilaporkan.
Open Settings	Buka Pengaturan
Turn on "Allow access to manage all files" for this app.	Nyalakan "Izinkan akses untuk mengelola semua file" untuk aplikasi ini.
Come back	Kembali ke sini
The game starts by itself.	Game mulai dengan sendirinya.
Open Settings > Apps > special access > All files access	Buka Setelan > Aplikasi > akses khusus > Akses semua file
Cancel	Batal
OK	OK
Checking…	Memeriksa…
Couldn't check for updates	Tidak bisa cek update
No Android download	Tidak ada unduhan Android
The latest release has no Android download.	Rilis terbaru tidak punya unduhan Android.
You're up to date	Sudah versi terbaru
 is the latest version.	 adalah versi terbaru.
 is available	 tersedia
To install updates, let Basara install apps.	Untuk memasang update, izinkan Basara memasang aplikasi.
Turn on Allow from this source.	Nyalakan Izinkan dari sumber ini.
The update carries on by itself.	Update lanjut dengan sendirinya.
Not Now	Nanti Saja
Downloading…	Mengunduh…
Updating to Basara 	Update ke Basara 
Your saves and settings stay.	Save dan pengaturanmu tetap ada.
Downloading… %d of %d MB	Mengunduh… %d dari %d MB
The update failed	Update gagal
Installing Basara 	Memasang Basara 
This Beta is still open	Beta ini masih dibuka
Thanks for testing!	Terima kasih sudah menguji!
The Beta has ended	Beta sudah berakhir
Thanks for testing! Download Basara 	Terima kasih sudah menguji! Unduh Basara 
 or later from the project's Releases page. It installs as its own app: load your disc there again, then uninstall this Beta.	 atau yang lebih baru dari halaman Releases proyek. Aplikasinya terpasang terpisah: muat disc-mu lagi di sana, lalu hapus Beta ini.
Download	Unduh
Uninstall Beta	Hapus Beta
Close	Tutup
No game loaded yet	Belum ada game dimuat
The game can't be played. 	Game tidak bisa dimainkan. 
Ready to play	Siap dimainkan
Continue	Lanjutkan
Choose Game File	Pilih File Game
Loaded (RBSJ08)	Sudah dimuat (RBSJ08)
Your ISO or RVZ (RBSJ08)	ISO atau RVZ milikmu (RBSJ08)
Change	Ganti
Choose	Pilih
Fill	Penuh
FSR Off	FSR Mati
Original	Asli
Sharp	Tajam
Sharpest	Paling Tajam
30 FPS Lock	Kunci 30 FPS
Auto	Otomatis
Off	Mati
On	Nyala
  ·  Textures 	  ·  Tekstur 
Touch 	Sentuh 
  ·  Thermal 	  ·  Termal 
HD Textures	Tekstur HD
Dynamic Resolution	Resolusi Dinamis
Custom + Dump Textures	Tekstur Custom + Dump
Custom Textures	Tekstur Custom
Texture Keys	Kunci Tekstur
⚠  Experimental: 	⚠  Eksperimen: 
Getting Started	Cara Mulai
Three steps from your disc to the battlefield.	Tiga langkah dari disc ke medan perang.
Copy your game to the phone	Salin game ke HP
An ISO or RVZ of your own Sengoku Basara 2 Heroes disc (Japan, RBSJ08), e.g. in Download.	ISO atau RVZ dari disc Sengoku Basara 2 Heroes milikmu sendiri (Jepang, RBSJ08), misalnya di Download.
Tap Game File and choose it	Ketuk File Game lalu pilih file-nya
It is unpacked once (about 4 GB free needed). Afterwards you can delete the ISO or RVZ.	Dibongkar sekali (perlu ruang kosong ±4 GB). Setelah itu ISO atau RVZ boleh dihapus.
Tap Play	Ketuk Main
Swipe Back while playing for the menu: Start Menu, Edit Controls Layout or Quit Game.	Usap Kembali saat main untuk membuka menu: Start Menu, Edit Controls Layout, atau Quit Game.
Tips	Tips
Slow or choppy?	Lambat atau patah-patah?
Settings > Display: a lower Render Resolution. Settings > Performance: Frameskip Auto.	Pengaturan > Tampilan: turunkan Resolusi Render. Pengaturan > Performa: Frameskip Otomatis.
Turning the camera	Memutar kamera
Drag on the empty right side of the screen, or use the right stick.	Seret di sisi kanan layar yang kosong, atau pakai stik kanan.
Saving	Menyimpan
Save from the game's own menu (各種設定 > セーブ). Your saves stay when the app updates.	Simpan dari menu game sendiri (各種設定 > セーブ). Save tetap ada saat aplikasi di-update.
Got it	Mengerti
Project page on GitHub	Halaman proyek di GitHub
Open this page in a browser	Buka halaman ini di browser
Allow file access	Izinkan akses file
To list the folders on this phone and find your ISO or RVZ.	Untuk menampilkan folder di HP ini dan menemukan ISO atau RVZ-mu.
The file browser opens by itself.	Penjelajah file terbuka dengan sendirinya.
Use System Picker	Pakai Pemilih Sistem
The phone's own file picker, without the permission	Pemilih file bawaan HP, tanpa izin itu
Looking at the game file…	Memeriksa file game…
Loading your game	Memuat game
Unpacked once, about 4 GB. Keep the app open until it is done.	Dibongkar sekali, ±4 GB. Biarkan aplikasi terbuka sampai selesai.
Stopping…	Menghentikan…
%.1f of %.1f GB	%.1f dari %.1f GB
Couldn't load the game	Tidak bisa memuat game
\n\nNothing was changed.	\n\nTidak ada yang diubah.
Couldn't open that file.	Tidak bisa membuka file itu.
Couldn't create 	Tidak bisa membuat 
Couldn't move the game into place.	Tidak bisa memindahkan game ke tempatnya.
Display	Tampilan
Graphics	Grafis
Performance	Performa
Controls	Kontrol
Experimental	Eksperimen
Picture shape and size	Bentuk dan ukuran gambar
Sharpness and GPU fixes	Ketajaman dan perbaikan GPU
Smoothness and speed	Kelancaran dan kecepatan
Touch controls and motion	Kontrol sentuh dan gerak
Unfinished, for testers	Belum selesai, untuk tester
Done	Selesai
Restart Required	Perlu Mulai Ulang
 takes effect when the game starts again.	 berlaku saat game dimulai lagi.
Restart	Mulai Ulang
Restart the game now with 	Mulai ulang game sekarang dengan 
Keep 	Tetap 
Language	Bahasa
The launcher's language. Auto follows the phone's region: Indonesian in Indonesia, English elsewhere.	Bahasa launcher. Otomatis mengikuti region HP: Indonesia di Indonesia, Inggris di tempat lain.
Aspect Ratio	Rasio Layar
The shape of the picture.	Bentuk gambar.
Original 4:3	Asli 4:3
Fill Screen	Penuhi Layar
Match screen	Sesuai layar
Render Resolution	Resolusi Render
Rendered at 	Dirender di 
, more than this screen shows: several times the GPU work for little sharpness, so fps can drop. Match screen is sharp enough.	, lebih dari yang bisa ditampilkan layar ini: kerja GPU berlipat untuk ketajaman yang sedikit, jadi fps bisa turun. Sesuai layar sudah cukup tajam.
. Lower is lighter on a slow phone; FSR1 keeps it sharp.	. Lebih rendah lebih ringan di HP lambat; FSR1 menjaganya tetap tajam.
Performance Overlay	Overlay Performa
A see-through bar at the top of the game with FPS and phone stats.	Bar transparan di atas game berisi FPS dan status HP.
Battery	Baterai
Temperature °C	Suhu °C
Details (ms, draws, RAM)	Detail (ms, draw, RAM)
Frametime Graph	Grafik Frametime
Overlay Items	Isi Overlay
Tap to show or hide each one. FPS counts the frames the game really draws a second. CPU is how busy the game's thread is: near 100% means the phone's CPU is the limit.	Ketuk untuk menampilkan atau menyembunyikan. FPS menghitung frame yang benar-benar digambar game per detik. CPU = seberapa sibuk thread game: mendekati 100% berarti CPU HP yang membatasi.
Turn Performance Overlay on to choose.	Nyalakan Overlay Performa untuk memilih.
FSR1 Upscaling	Upscaling FSR1
Keeps a picture rendered below the screen's resolution sharp when it is stretched to fill it.	Menjaga gambar yang dirender di bawah resolusi layar tetap tajam saat diperbesar memenuhi layar.
FSR1 Quality	Kualitas FSR1
Light sharpens the stretched picture and costs almost nothing. Full adds FSR1's edge-aware upscale: sharpest, but several ms on a small phone GPU.	Light menajamkan gambar yang diperbesar dan hampir tanpa biaya. Full menambah upscale FSR1 yang peka tepi: paling tajam, tetapi beberapa ms di GPU HP kecil.
Turn FSR1 Upscaling on to choose.	Nyalakan Upscaling FSR1 untuk memilih.
Texture Detail	Detail Tekstur
Keeps the ground, walls and characters sharp at low Render Resolution and when seen at an angle. Sharpest costs a little more on a small phone GPU.	Menjaga tanah, dinding, dan karakter tetap tajam di Resolusi Render rendah dan saat dilihat miring. Paling Tajam sedikit lebih berat di GPU HP kecil.
Graphics Compatibility	Kompatibilitas Grafis
Fixes for phone GPUs whose drivers break the 3D models (scrambled textures, stretched characters). Auto uses them where needed.	Perbaikan untuk GPU HP yang driver-nya merusak model 3D (tekstur acak, karakter melar). Otomatis memakainya bila perlu.
Frames go out in step with the display: smoother motion.	Frame dikirim seirama dengan layar: gerakan lebih halus.
The game moves one step per drawn frame, so a slow phone plays in slow motion. Auto skips drawing a frame when it falls behind: closer to full speed, choppier picture.	Game maju satu langkah per frame yang digambar, jadi di HP lambat game jadi gerak lambat. Otomatis melewati gambar frame saat tertinggal: kecepatan mendekati penuh, gambar lebih patah-patah.
Draws every other frame, evenly paced: a steady 30 FPS while the game and sound keep full speed. For phones that cannot hold 60. Replaces Frameskip while on.	Menggambar selang satu frame dengan jeda rata: 30 FPS stabil, sementara game dan suara tetap kecepatan penuh. Untuk HP yang tidak kuat 60. Menggantikan Frameskip selama nyala.
Thermal Control	Kontrol Termal
When the phone warms up, draws at 30 fps (the game itself keeps full speed) for at least a minute, and lowers the resolution if the GPU is the one working hard. Back to normal once it cools down.	Saat HP mulai panas, menggambar di 30 fps (game tetap kecepatan penuh) minimal satu menit, dan menurunkan resolusi bila GPU yang bekerja keras. Kembali normal setelah dingin.
Not available: needs Android 12 or newer with a thermal sensor report.	Tidak tersedia: perlu Android 12 ke atas dengan laporan sensor termal.
Touch Controls	Kontrol Sentuh
The on-screen Classic Controller.	Classic Controller di layar.
Touch Control Opacity	Transparansi Kontrol Sentuh
How solid the controls look over the game.	Seberapa pekat kontrol terlihat di atas game.
Touch Control Layout	Tata Letak Kontrol Sentuh
Move and resize the controls while playing: Back > Edit Controls Layout.	Pindah dan ubah ukuran kontrol saat main: Kembali > Edit Controls Layout.
Arranged by you. Change it while playing: Back > Edit Controls Layout.	Diatur olehmu. Ubah saat main: Kembali > Edit Controls Layout.
Reset	Reset
Fixed Left Stick	Stik Kiri Tetap
On: the stick moves only when touched where it is drawn. Off: a thumb anywhere on the empty left side grabs it.	Nyala: stik hanya bergerak bila disentuh di tempat gambarnya. Mati: ibu jari di mana saja di sisi kiri yang kosong langsung memegangnya.
Vibration	Getar
A short buzz when a touch button is pressed.	Getar singkat saat tombol sentuh ditekan.
Touch camera	Kamera sentuh
Invert Camera	Balik Kamera
On: the scene follows the finger (drag right, the view turns left). Off: drag right, the view turns right.	On: pemandangan ikut jari (geser kanan, pandangan berputar ke kiri). Off: geser kanan, pandangan berputar ke kanan.
Drag on the empty right side of the screen to turn the camera. The right stick is hidden while this is on.	Seret di sisi kanan layar yang kosong untuk memutar kamera. Stik kanan disembunyikan selama ini aktif.
Tilt	Miring
Turn the phone like a steering wheel.	Putar HP seperti setir.
Shake	Guncang
Jolt the phone to shake the remote.	Hentakkan HP untuk mengguncang remote.
Experimental features	Fitur eksperimen
Unfinished and only partly tested. They can crash the game, glitch the picture, use much more RAM, storage and battery, or make the phone hot. Leave them off to play normally. If you test one, say which in your report and send the log (	Belum selesai dan baru sebagian diuji. Bisa membuat game crash, gambar rusak, memakai jauh lebih banyak RAM, penyimpanan, dan baterai, atau membuat HP panas. Biarkan mati untuk main normal. Bila menguji salah satunya, sebutkan di laporan dan kirim log-nya (
This phone has little RAM or renders below 1x: likely to crash, and the gain is small.	HP ini RAM-nya kecil atau render di bawah 1x: kemungkinan crash, dan manfaatnya kecil.
Uses more RAM (up to 4x per texture) and storage, and works on the CPU while you play.	Memakai lebih banyak RAM (sampai 4x per tekstur) dan penyimpanan, serta bekerja di CPU selama main.
Makes the game's textures twice as sharp: each one is upscaled on a background thread the first time it appears, and kept for next time. It looks blurry, then sharp, while that happens. Prepare from disc (all at once, before playing) is coming later.	Membuat tekstur game dua kali lebih tajam: tiap tekstur di-upscale di thread latar saat pertama muncul, lalu disimpan untuk berikutnya. Selama itu terlihat buram lalu tajam. Siapkan dari disc (semua sekaligus, sebelum main) menyusul.
HD Texture Storage	Penyimpanan Tekstur HD
The most storage the sharper textures may take; once full, no new ones are made.	Batas penyimpanan untuk tekstur yang lebih tajam; bila penuh, tidak ada yang dibuat lagi.
Turn HD Textures on to choose.	Nyalakan Tekstur HD untuk memilih.
HD Texture Cache	Cache Tekstur HD
Needs "All files access" for this app.	Perlu "Akses semua file" untuk aplikasi ini.
%.0f MB in %s.	%.0f MB di %s.
Clear	Hapus
Writes to the log while you play.	Menulis ke log selama main.
Report Texture Keys	Laporkan Kunci Tekstur
Lists the name of every texture the game uses in the log (only the names, no pictures), so testers can check that texture packs match the game.	Mencatat nama tiap tekstur yang dipakai game di log (hanya nama, tanpa gambar), supaya tester bisa mengecek paket tekstur cocok dengan game.
A wrong or very large pack can crash the game or use up RAM.	Paket yang salah atau sangat besar bisa membuat game crash atau menghabiskan RAM.
Uses your own textures (tex1_*.png or .dds, Dolphin-style names) from 	Memakai tekstur buatanmu (tex1_*.png atau .dds, nama gaya Dolphin) dari 
 in place of the game's. Takes effect when the game starts again.	 sebagai pengganti tekstur game. Berlaku saat game dimulai lagi.
Needs "All files access" for this app, to read 	Perlu "Akses semua file" untuk aplikasi ini, untuk membaca 
Slows loading and fills storage quickly.	Memperlambat loading dan cepat memenuhi penyimpanan.
Dump Textures	Dump Tekstur
Saves each texture the game uses to 	Menyimpan tiap tekstur yang dipakai game ke 
/dump, named the way its replacement must be: edit one and put it in 	/dump, dengan nama yang harus dipakai penggantinya: edit lalu taruh di 
. Turn it off when done.	. Matikan bila sudah selesai.
Turn Custom Textures on to choose.	Nyalakan Tekstur Custom untuk memilih.
Can make the picture switch between sharp and soft during battles.	Gambar bisa berganti tajam dan lembut selama pertempuran.
Lowers the render resolution while the GPU holds the game back (never below 480 lines) and raises it again when there is room. Render Resolution stays the highest it goes.	Menurunkan resolusi render saat GPU menahan game (tidak di bawah 480 baris) dan menaikkannya lagi bila ada ruang. Resolusi Render tetap jadi batas tertinggi.
Known issue: textures and the sky can flicker white.	Masalah yang diketahui: tekstur dan langit bisa berkedip putih.
Runs the graphics work on its own CPU core, so busy battles run faster on slower phones.	Menjalankan kerja grafis di core CPU sendiri, jadi pertempuran ramai lebih cepat di HP lambat.
Clear HD Texture Cache?	Hapus Cache Tekstur HD?
The sharper textures are made again while you play.	Tekstur tajam akan dibuat lagi selama main.
Choose your game file	Pilih file game
An ISO or RVZ of your own disc (RBSJ08).	ISO atau RVZ dari disc milikmu (RBSJ08).
Storage	Penyimpanan
Up	Naik
No folders or ISO / RVZ files here.	Tidak ada folder atau file ISO / RVZ di sini.
Phone storage	Memori HP
SD card (	Kartu SD (
This version · 	Versi ini · 
Installed: Basara 	Terpasang: Basara 
Got it	Mengerti
All versions	Semua versi
Known issue	Masalah yang diketahui
Experimental features and What's New	Fitur eksperimen dan Yang Baru
What's New: this screen, after every update, and the full history from the What's New tile.	Yang Baru: layar ini, muncul setiap update, dan riwayat lengkap dari tile Yang Baru.
Settings > Experimental: every unfinished feature in one place, each with its warning.	Pengaturan > Eksperimen: semua fitur yang belum selesai di satu tempat, masing-masing dengan peringatan.
HD Textures (Experimental): textures are made sharper while you play and kept for next time.	Tekstur HD (Eksperimen): tekstur dibuat lebih tajam selama main dan disimpan untuk berikutnya.
Report Texture Keys (Experimental): lists the game's textures in the log for testers' reports.	Laporkan Kunci Tekstur (Eksperimen): mencatat tekstur game di log untuk laporan tester.
The left panel shows the settings in use; the file browser and update screens have the new look.	Panel kiri menampilkan setelan yang dipakai; penjelajah file dan layar update memakai tampilan baru.
Language: English or Indonesian, picked from the phone's region (Settings > Display).	Bahasa: Inggris atau Indonesia, dipilih dari region HP (Pengaturan > Tampilan).
Custom textures now match the 3D models' palette textures (characters, HUD).	Tekstur custom kini cocok dengan tekstur palette model 3D (karakter, HUD).
HD Textures: textures change from blurry to sharp the first time they appear; uses more RAM and storage.	Tekstur HD: tekstur berubah dari buram ke tajam saat pertama muncul; memakai lebih banyak RAM dan penyimpanan.
GX Thread: the sky and some textures can flicker white.	GX Thread: langit dan beberapa tekstur bisa berkedip putih.
Texture Detail and custom textures	Detail Tekstur dan tekstur custom
Texture Detail (Settings > Graphics): sharper ground and walls at low render resolution.	Detail Tekstur (Pengaturan > Grafis): tanah dan dinding lebih tajam di resolusi render rendah.
Custom Textures and Dump Textures, Dolphin-style names.	Tekstur Custom dan Dump Tekstur, nama gaya Dolphin.
Dynamic Resolution steps back up when the GPU has room.	Resolusi Dinamis naik lagi bila GPU longgar.
30 FPS Lock and Thermal Control	Kunci 30 FPS dan Kontrol Termal
30 FPS Lock: a steady 30 FPS while the game and sound keep full speed.	Kunci 30 FPS: 30 FPS stabil, game dan suara tetap kecepatan penuh.
Thermal Control: draws at 30 FPS and lowers resolution while the phone is hot.	Kontrol Termal: menggambar di 30 FPS dan menurunkan resolusi saat HP panas.
GX Thread (Experimental): graphics work on its own CPU core.	GX Thread (Eksperimen): kerja grafis di core CPU sendiri.
Faster skinned characters in battles.	Karakter di pertempuran diproses lebih cepat.
GX Thread: textures and the sky can flicker white, so it is off by default.	GX Thread: tekstur dan langit bisa berkedip putih, jadi bawaannya mati.
Device profiles and the new launcher	Profil perangkat dan launcher baru
The first start picks a render resolution and Frameskip for your phone.	Saat pertama dibuka, resolusi render dan Frameskip dipilih sesuai HP-mu.
Dynamic Resolution, a new Settings screen and the performance overlay bar.	Resolusi Dinamis, layar Pengaturan baru, dan bar overlay performa.
Touch camera: drag on the empty right side.	Kamera sentuh: seret di sisi kanan yang kosong.
Noise during spoken dialogue.	Noise saat dialog bersuara.
The picture zoomed in or was cut off after changing resolution in game.	Gambar ter-zoom atau terpotong setelah ganti resolusi di dalam game.
Frameskip, FSR1 and Continue	Frameskip, FSR1, dan Lanjutkan
Frameskip Auto, FSR1 upscaling, Skip Boot and a faster start.	Frameskip Otomatis, upscaling FSR1, Lewati Boot, dan start lebih cepat.
Continue: the game keeps running while you are in the launcher.	Lanjutkan: game tetap jalan selama kamu di launcher.
Smaller touch controls and a layout editor.	Kontrol sentuh lebih kecil dan editor tata letak.
First Android Beta	Beta Android pertama
Load your own ISO or RVZ on the phone.	Muat ISO atau RVZ milikmu langsung di HP.
Smoother sound on slow phones (audio stretching).	Suara lebih mulus di HP lambat (audio stretching).
Crashes on phones with little RAM.	Crash di HP dengan RAM kecil.
English	English
Bahasa Indonesia	Bahasa Indonesia
 is the latest Beta. Thanks for testing!	 adalah Beta terbaru. Terima kasih sudah menguji!
New Beta numbering: 0.0.1 Beta 1. New Betas are sent by hand for now.	Penomoran Beta baru: 0.0.1 Beta 1. Beta baru sementara dikirim manual.
Coming from the old Beta (0.9.0)? Uninstall it once first; later Betas install over each other.	Dari Beta lama (0.9.0)? Uninstall dulu sekali; Beta berikutnya terpasang menimpa yang lama.
Updates are sent by hand for now	Update sementara dikirim manual
New versions come straight from the developer. Install the new APK over this one; your settings and saves stay.	Versi baru dikirim langsung oleh pengembang. Pasang APK baru di atas yang ini; setelan dan save tetap aman.
Crash reports and Beta switch	Laporan crash dan saklar Beta
Crash reports: when the game closes unexpectedly, the next start saves last_crash.txt in the log folder. Send it with your report.	Laporan crash: bila game tertutup tiba-tiba, saat dibuka lagi last_crash.txt disimpan di folder log. Kirim bersama laporanmu.
The developer can now switch the Beta off or ask for a newer one from afar. Offline, it keeps playing.	Pengembang kini bisa mematikan Beta atau meminta versi yang lebih baru dari jauh. Saat offline, game tetap bisa dimainkan.
Added	Baru
Fixed	Diperbaiki
Known issues	Masalah yang diketahui
 · this version	 · versi ini
Older phones	HP lama
The game closed right after Play on phones with older CPUs (Snapdragon 662, 665, 460, Helio G80, G85 and similar).	Game tertutup sesaat setelah Main di HP dengan CPU lama (Snapdragon 662, 665, 460, Helio G80, G85 dan sejenisnya).
Save Data	Data Save
Cheats	Cheat
Back up and import	Backup dan impor
Money, HP, Basara gauge	Uang, HP, gauge Basara
Back Up Save	Backup Save
Saves your save file as a .zip wherever you choose (Download, Drive...). Last saved 	Menyimpan file save sebagai .zip di tempat pilihanmu (Download, Drive...). Terakhir disimpan 
There is no save yet: save in the game first (各種設定 > セーブ).	Belum ada save: simpan dulu di game (各種設定 > セーブ).
Back Up	Backup
Import Save	Impor Save
Replaces this phone's save with a backup (.zip made by Back Up). The current save is kept first in 	Mengganti save di HP ini dengan backup (.zip dari Backup). Save sekarang disimpan dulu di 
. A running game is closed.	. Game yang sedang jalan ditutup.
Import	Impor
Import a save?	Impor save?
The save on this phone is replaced by the one you pick. It is backed up first, and a running game is closed without saving.	Save di HP ini diganti dengan yang kamu pilih. Save lama dibackup dulu, dan game yang sedang jalan ditutup tanpa menyimpan.
Choose Backup	Pilih Backup
Save backed up	Save sudah dibackup
Save imported	Save sudah diimpor
Backup failed	Backup gagal
Import failed	Impor gagal
Keep the .zip somewhere safe. Import it here to bring the save back.	Simpan .zip itu di tempat aman. Impor di sini untuk mengembalikan save.
Start the game to play from the imported save. The save it replaced is in SaveBackups.	Mulai game untuk main dari save yang diimpor. Save yang diganti ada di SaveBackups.
There is no save yet.	Belum ada save.
No basara2w.dat in this file: pick a backup made here.	Tidak ada basara2w.dat di file ini: pilih backup yang dibuat di sini.
This is not a Sengoku Basara 2 Heroes save.	Ini bukan save Sengoku Basara 2 Heroes.
This save is %d bytes, the game's is %d: not a save of this game.	Save ini %d byte, save game %d: bukan save game ini.
This file is too large to be a save.	File ini terlalu besar untuk sebuah save.
They change your save: money and anything bought with it stay after the game saves. Back up your save first (Save Data). Cheats can break the game's balance or progress, and they are off in LAN play.	Cheat mengubah save: uang dan barang yang dibeli tetap ada setelah game menyimpan. Backup save dulu (Data Save). Cheat bisa merusak keseimbangan atau progres game, dan mati saat main LAN.
Money	Uang
Infinite keeps the money at the amount below, whatever you buy. Once sets it to that amount one time (Set Now), then it goes down as you spend it.	Tak Terbatas menahan uang di jumlah di bawah, apa pun yang dibeli. Sekali mengatur uang ke jumlah itu satu kali (Atur Sekarang), lalu berkurang saat dipakai.
Infinite	Tak Terbatas
Once	Sekali
Money Amount	Jumlah Uang
 (up to 9,999,999, the game's limit).	 (maks 9.999.999, batas game).
Set Money Now	Atur Uang Sekarang
Load your save in the game first, then tap Set Now and go back to the game: the money becomes 	Muat save di game dulu, lalu ketuk Atur Sekarang dan kembali ke game: uang menjadi 
Set Now	Atur Sekarang
Money is set when you go back to the game.	Uang diatur saat kamu kembali ke game.
Infinite HP	HP Tak Terbatas
Your characters lose no HP. Enemies and allied officers still do.	HP karaktermu tidak berkurang. Musuh dan officer sekutu tetap bisa.
Infinite Basara	Basara Tak Terbatas
Your characters' Basara gauge stays full, refilled as soon as a Basara attack ends.	Gauge Basara karaktermu selalu penuh, diisi lagi begitu serangan Basara selesai.
Unlock All	Buka Semua
Opens every character, stage, skill, weapon and item. What the game saves stays open after you turn this off.	Membuka semua karakter, stage, skill, senjata, dan item. Yang sudah disimpan game tetap terbuka walau ini dimatikan.
0 to 9,999,999.	0 sampai 9.999.999.
Save	Simpan
Infinite Money	Uang Tak Terbatas
⚠  Cheats: 	⚠  Cheat: 
Still unreliable: can drop to 30 fps or lower the resolution when it is not needed.	Belum andal: bisa turun ke 30 fps atau menurunkan resolusi saat tidak perlu.
Clean voices, cheats and save backups	Suara bersih, cheat, dan backup save
Settings > Save Data: back up your save to a .zip and import it again.	Pengaturan > Data Save: backup save ke .zip dan impor lagi.
Settings > Cheats: money (infinite, or set once to any amount), infinite HP and infinite Basara gauge.	Pengaturan > Cheat: uang (tak terbatas, atau atur sekali ke jumlah berapa pun), HP tak terbatas, dan gauge Basara tak terbatas.
Dialogue and cutscene voices no longer stutter or repeat when the game runs below 60 fps (Low resolution, 30 FPS Lock, busy battles).	Suara dialog dan cutscene tidak lagi patah-patah atau mengulang saat game di bawah 60 fps (resolusi rendah, Kunci 30 FPS, pertempuran ramai).
Thermal Control is now off by default and moved to Experimental: it switched to 30 fps when it was not needed.	Kontrol Termal kini mati secara bawaan dan pindah ke Eksperimen: dulu turun ke 30 fps saat tidak perlu.
How it works	Cara pakai
Back up: tap Back Up, open a folder (Download is fine) and tap Save Here. A file named basara2heroes-save-DATE.zip appears there. Copy it to a PC or Drive to keep it safe.	Backup: ketuk Backup, buka folder (Download juga boleh), lalu ketuk Simpan di Sini. File bernama basara2heroes-save-TANGGAL.zip muncul di sana. Salin ke PC atau Drive agar aman.
Import (move a save to this phone): 1. Copy the .zip made by Back Up into Download on this phone. 2. Tap Import and tap that .zip. 3. Start the game: it plays from the imported save.	Impor (pindah save ke HP ini): 1. Salin .zip hasil Backup ke folder Download di HP ini. 2. Ketuk Impor lalu ketuk .zip itu. 3. Mulai game: game memakai save yang diimpor.
The save on this phone is kept before every import: Undo Last Import puts it back. Only .zip files from Back Up (or a basara2w.dat) work; Dolphin's data.bin does not.	Save di HP ini disimpan dulu sebelum tiap impor: Batalkan Impor Terakhir mengembalikannya. Hanya .zip hasil Backup (atau basara2w.dat) yang bisa; data.bin dari Dolphin tidak bisa.
Last saved 	Terakhir disimpan 
Replaces this phone's save with a .zip made by Back Up. A running game is closed without saving.	Mengganti save di HP ini dengan .zip hasil Backup. Game yang sedang jalan ditutup tanpa menyimpan.
Undo Last Import	Batalkan Impor Terakhir
Nothing to undo: no save has been imported on this phone.	Tidak ada yang dibatalkan: belum ada save yang diimpor di HP ini.
Puts back the save the last import replaced (from 	Mengembalikan save yang diganti impor terakhir (dari 
Undo	Batalkan
Where to save the backup	Simpan backup di mana
Open a folder, then tap Save Here. Download is fine.	Buka folder, lalu ketuk Simpan di Sini. Download juga boleh.
Save Here	Simpan di Sini
No folders here.	Tidak ada folder di sini.
Choose your save backup	Pilih backup save
The basara2heroes-save-….zip made by Back Up. The save on this phone is replaced (and kept for Undo Last Import).	File basara2heroes-save-….zip hasil Backup. Save di HP ini diganti (dan disimpan untuk Batalkan Impor Terakhir).
No folders or .zip files here.	Tidak ada folder atau file .zip di sini.
The basara2heroes-save-….zip made by Back Up, or a data.bin copied from a Wii or Dolphin. The save on this phone is replaced (and kept for Undo Last Import).	File basara2heroes-save-….zip hasil Backup, atau data.bin dari Wii atau Dolphin. Save di HP ini diganti (dan disimpan untuk Batalkan Impor Terakhir).
No folders, .zip or .bin files here.	Tidak ada folder, file .zip atau .bin di sini.
Undo the last import?	Batalkan impor terakhir?
The save from before that import comes back. A running game is closed without saving.	Save dari sebelum impor itu kembali. Game yang sedang jalan ditutup tanpa menyimpan.
To list the folders on this phone.	Untuk menampilkan folder di HP ini.
Then tap the button again.	Lalu ketuk tombolnya lagi.
Saved as 	Disimpan sebagai 
Start the game to play from the imported save. The save it replaced can be put back with Undo Last Import.	Mulai game untuk main dari save yang diimpor. Save yang diganti bisa dikembalikan dengan Batalkan Impor Terakhir.
Back up: tap Back Up, then Save Here. The file basara2heroes-save-DATE.zip goes to 	Backup: ketuk Backup, lalu Simpan di Sini. File basara2heroes-save-TANGGAL.zip masuk ke 
. Copy it to a PC or Drive to keep it safe.	. Salin ke PC atau Drive agar aman.
Import (move a save to this phone): 1. Copy the .zip made by Back Up into 	Impor (pindah save ke HP ini): 1. Salin .zip hasil Backup ke 
 (or Download) on this phone. 2. Tap Import and tap that .zip. 3. Start the game: it plays from the imported save.	 (atau Download) di HP ini. 2. Ketuk Impor lalu ketuk .zip itu. 3. Mulai game: game memakai save yang diimpor.
Before every import the save on this phone is kept in 	Sebelum tiap impor, save di HP ini disimpan di 
/Auto: Undo Last Import puts it back. Only .zip files from Back Up (or a basara2w.dat) work; Dolphin's data.bin does not.	/Auto: Batalkan Impor Terakhir mengembalikannya. Hanya .zip hasil Backup (atau basara2w.dat) yang bisa; data.bin dari Dolphin tidak bisa.
Tap Save Here to keep it in 	Ketuk Simpan di Sini untuk menyimpannya di 
/Saves, or open another folder first.	/Saves, atau buka folder lain dulu.
Save restored	Save sudah dipulihkan
The save from before the last import is back. Start the game to play from it.	Save sebelum impor terakhir sudah kembali. Mulai game untuk bermain dari save itu.
A character's voice right after picking them no longer plays slow and broken, and the character select no longer pauses for a moment on each pick.	Suara karakter tepat setelah dipilih tidak lagi pelan dan patah-patah, dan layar pilih karakter tidak lagi berhenti sejenak di tiap pilihan.
Settings changed in the Start Menu now apply when you Continue the game.	Setelan yang diubah di Start Menu kini langsung berlaku saat game dilanjutkan (Continue).
GPU Driver	Driver GPU
System	Sistem
Install GPU Driver	Pasang Driver GPU
Choose a driver .zip (it has a meta.json inside), for example from Download.	Pilih .zip driver (berisi meta.json), misalnya dari Download.
Install	Pasang
Remove	Hapus
By 	Oleh 
Allow file access to choose a driver .zip.	Izinkan akses file untuk memilih .zip driver.
Choose a GPU driver	Pilih driver GPU
A driver .zip with a meta.json inside (Turnip for Adreno).	.zip driver berisi meta.json (Turnip untuk Adreno).
Installed 	Terpasang 
. Choose it under GPU Driver.	. Pilih di Driver GPU.
Not a driver	Bukan driver
It is not a .zip file that can be read.	Ini bukan file .zip yang bisa dibaca.
It has no meta.json, so it is not a driver pack (like the Turnip .zip files made for Dolphin or Yuzu).	Tidak ada meta.json, jadi ini bukan paket driver (seperti .zip Turnip untuk Dolphin atau Yuzu).
Its meta.json cannot be read.	meta.json-nya tidak bisa dibaca.
The driver library its meta.json names is not in the .zip.	Library driver yang disebut meta.json tidak ada di .zip.
It needs a newer Android (API 	Butuh Android lebih baru (API 
Could not make its folder.	Folder driver tidak bisa dibuat.
Its files could not be read back.	File driver tidak bisa dibaca ulang.
the game closed while it was starting with this driver	game tertutup saat mulai dengan driver ini
The GPU driver	Driver GPU
 was turned off, back to the system driver: 	 dimatikan, kembali ke driver sistem: 
System is the phone's own driver. A driver you install (a Turnip .zip made for Dolphin or Yuzu, for Snapdragon / Adreno) can be faster or fix broken graphics. Mali drivers (malisx2) run on the Vulkan renderer, which starts by itself for them. If it fails or the game closes while starting, it goes back to System by itself.	Sistem = driver bawaan HP. Driver yang kamu pasang (.zip Turnip untuk Dolphin atau Yuzu, khusus Snapdragon / Adreno) bisa lebih cepat atau memperbaiki grafis rusak. Driver Mali (malisx2) berjalan di renderer Vulkan, yang otomatis dipakai untuknya. Kalau gagal, atau game tertutup saat mulai, otomatis kembali ke Sistem.
Renderer	Renderer
Auto uses Dawn, and the Vulkan renderer only for a GPU driver Dawn cannot use (like malisx2 on Mali). Vulkan always tries the Vulkan renderer first: lighter, made for older phones, still being tuned. Restarts the game.	Auto memakai Dawn, dan renderer Vulkan hanya untuk driver GPU yang tidak bisa dipakai Dawn (seperti malisx2 di Mali). Vulkan selalu mencoba renderer Vulkan dulu: lebih ringan, dibuat untuk HP lama, masih disempurnakan. Game akan dimulai ulang.
Upscaling	Upscaling
Upscaler	Upscaler
FSR Light	FSR Light
FSR Full	FSR Full
SGSR	SGSR
Keeps a picture rendered below the screen's resolution sharp when it is stretched. FSR Light sharpens it and costs almost nothing. FSR Full adds FSR1's edge-aware upscale: sharpest, but several ms on a small phone GPU. SGSR: Qualcomm's edge-aware upscale in one pass, lighter than FSR Full.	Menjaga gambar yang dirender di bawah resolusi layar tetap tajam saat diperbesar. FSR Light menajamkannya dan hampir tanpa biaya. FSR Full menambah upscale FSR1 yang peka tepi: paling tajam, tetapi beberapa ms di GPU HP kecil. SGSR: upscale peka tepi dari Qualcomm dalam satu pass, lebih ringan dari FSR Full.
Turn Upscaling on to choose.	Nyalakan Upscaling untuk memilih.
SGSR upscaling option.	Opsi upscaling SGSR.
All settings	Semua pengaturan
 sections	 bagian
In use	Dipakai
TAP TO OPEN	KETUK UNTUK BUKA
Stop	Stop
Stop the game?	Hentikan game?
The game waiting in the background is closed without saving. Play starts it fresh.	Game yang menunggu di latar ditutup tanpa menyimpan. Main akan memulainya dari awal.
Paused in background	Dijeda di latar
The game is paused in the background: Continue goes back to it.	Game dijeda di latar: Lanjutkan kembali ke game.
Settings are saved as you change them.	Pengaturan langsung tersimpan saat diubah.
Choose your own ISO or RVZ of the game first.	Pilih dulu ISO atau RVZ game milikmu sendiri.
Upscaler Off	Upscaler Mati
Quick switches	Saklar cepat
Frameskip Auto	Frameskip Auto
Textures Original	Tekstur Asli
Textures Sharp	Tekstur Tajam
Textures Sharpest	Tekstur Paling Tajam
Custom GPU driver	Driver GPU custom
Overlay	Overlay
Cheats on	Cheat aktif
Check	Cek
Open	Buka
Updates are sent by hand for now.	Untuk sekarang update dikirim manual.
Restart needed	Perlu mulai ulang
Saved now, applies the next time the game starts.	Sudah tersimpan, berlaku saat game dimulai lagi.
Switching between Original 4:3 and 16:9 or Fill applies when the game starts again.	Ganti antara Asli 4:3 dan 16:9 atau Penuh berlaku saat game dimulai lagi.
PAUSED	DIJEDA
Resume Game	Lanjutkan Game
Edit Touch Controls	Atur Kontrol Sentuh
Applies now	Langsung berlaku
Money set.	Uang sudah diatur.
With your save loaded, tap Set Now: the money becomes 	Dengan save sudah dimuat, ketuk Atur Sekarang: uang menjadi 
Skips the logos at start, straight to the save check.	Lewati logo saat mulai, langsung ke cek save.
this version	versi ini
New launcher, settings in game and GPU drivers	Launcher baru, pengaturan dalam game, dan driver GPU
A new upright launcher: Play and the settings in use on the first page, every setting in the tabs below it.	Launcher baru tegak: Main dan pengaturan yang dipakai ada di halaman pertama, semua pengaturan di tab di bawahnya.
Settings in game: tap the gear at the top left (or press Back). Resolution, upscaler, frameskip, 30 FPS Lock, overlay, texture detail, cheats and touch controls change at once. Settings that need the game to start again are marked in red.	Pengaturan dalam game: ketuk ikon gear di kiri atas (atau tekan Kembali). Resolusi, upscaler, frameskip, Kunci 30 FPS, overlay, detail tekstur, cheat, dan kontrol sentuh langsung berubah. Pengaturan yang perlu game dimulai ulang ditandai merah.
Stop button in the launcher: closes the game waiting in the background.	Tombol Stop di launcher: menutup game yang menunggu di latar.
SGSR upscaling option (Graphics > Upscaler).	Opsi upscaling SGSR (Grafis > Upscaler).
Graphics > GPU Driver: install a custom Vulkan driver .zip (Turnip for Adreno, malisx2 for Mali). If the game does not start with it, it switches back to System.	Grafis > Driver GPU: pasang .zip driver Vulkan custom (Turnip untuk Adreno, malisx2 untuk Mali). Bila game tidak bisa mulai dengannya, kembali ke Sistem.
Experimental > Renderer: the Vulkan renderer, lighter than the default on some phones.	Eksperimen > Renderer: renderer Vulkan, lebih ringan dari bawaan di sebagian HP.
The game closed in Story while riding a horse ("Missing translated function").	Game tertutup di Story saat naik kuda ("Missing translated function").
The game closed on Adreno 610 phones (Poco M3, Redmi 9T) when Dynamic Resolution changed the resolution. It now changes at most every 5 seconds.	Game tertutup di HP Adreno 610 (Poco M3, Redmi 9T) saat Resolusi Dinamis mengganti resolusi. Kini paling cepat berganti tiap 5 detik.
malisx2 on Mali-G52 showed a black screen.	malisx2 di Mali-G52 menampilkan layar hitam.
malisx2 on Mali-G52 works, but is not faster than the phone's own driver.	malisx2 di Mali-G52 jalan, tetapi tidak lebih cepat dari driver bawaan HP.
Quit Game	Keluar Game
Leave LAN Game	Keluar Game LAN
Layout	Tata Letak
Leave LAN	Keluar LAN
Quit	Keluar
Changes apply at once, except those marked Restart needed.	Perubahan langsung berlaku, kecuali yang bertanda Perlu mulai ulang.
Settings > Controls > Invert Camera: choose which way a drag turns the camera.	Setelan > Kontrol > Balik Kamera: pilih arah putar kamera saat menggeser.
The game closed in battle against some bosses ("Missing translated function").	Game tertutup saat melawan beberapa bos ("Missing translated function").
Dialogue repeated in short steps when the game ran around 30 fps.	Dialog berulang-ulang pendek saat game berjalan sekitar 30 fps.
The touch camera turned slowly or not at all on gentle drags. Any drag now turns it at full speed.	Kamera sentuh berputar lambat atau diam saat digeser pelan. Kini setiap geseran memutarnya dengan kecepatan penuh.
Loud battle sound crackled when many effects played at once.	Suara pertempuran yang keras terdengar kresek saat banyak efek berbunyi bersamaan.
Then return to this app.	Lalu kembali ke aplikasi ini.
Graphics > Renderer: the Vulkan renderer, lighter than the default on some phones.	Grafis > Renderer: renderer Vulkan, lebih ringan dari bawaan di sebagian HP.
Performance > GX Thread: the graphics work runs on its own CPU core, so busy battles run faster on slower phones.	Performa > GX Thread: kerja grafis berjalan di core CPU sendiri, jadi pertempuran ramai lebih cepat di HP yang lebih lambat.
Dynamic Resolution moved from Experimental to Performance.	Dynamic Resolution dipindah dari Eksperimen ke Performa.
Logs: every game start has its own folder, Logs/<date and time>, with log/ (console.log) and crash/ (crash reports). The 20 newest are kept.	Log: tiap kali game dimulai punya folder sendiri, Logs/<tanggal dan jam>, berisi log/ (console.log) dan crash/ (laporan crash). 20 terbaru disimpan.
The launcher asks for file access as soon as it opens, until it is given.	Launcher langsung meminta akses file saat dibuka, sampai izinnya diberikan.
GX Thread: black flashes in the battle preparation screen and white flashes in battle.	GX Thread: kedip hitam di layar persiapan dan kedip putih saat pertempuran.
On: the scene follows the finger (drag right, the view turns left), and the right touch stick is reversed both ways. Off: the game's own directions.	On: layar mengikuti jari (geser ke kanan, pandangan berputar ke kiri), dan stik sentuh kanan dibalik dua arah. Off: arah bawaan game.
Invert Camera now also reverses the right touch stick (both ways), not only camera drags.	Invert Camera kini juga membalik stik sentuh kanan (dua arah), bukan hanya geser kamera.
Installing this Beta over an ended one still showed "The Beta has ended".	Memasang Beta ini di atas Beta yang sudah berakhir masih menampilkan "Beta sudah berakhir".
Import Save refused a data.bin copied from a Wii or Dolphin ("not a save of this game"). It is now read as it is.	Impor Save menolak data.bin dari Wii atau Dolphin ("bukan save game ini"). Kini file itu bisa langsung dibaca.
Every Experimental feature passed testing and is now a regular setting, without warnings: HD Textures, Custom Textures, Dump Textures, Report Texture Keys, the Vulkan renderer, GPU drivers and Thermal Control. The Experimental tab is gone.	Semua fitur Eksperimen lolos uji dan kini jadi pengaturan biasa, tanpa peringatan: HD Textures, Custom Textures, Dump Textures, Report Texture Keys, renderer Vulkan, driver GPU dan Kontrol Termal. Tab Eksperimen dihapus.
New Textures tab: Custom Textures (.png or .dds), Dump Textures, Report Texture Keys and HD Textures in one place. Renderer and GPU Driver moved to Graphics, Thermal Control to Performance.	Tab Tekstur baru: Custom Textures (.png atau .dds), Dump Textures, Report Texture Keys dan HD Textures dalam satu tempat. Renderer dan GPU Driver pindah ke Grafis, Kontrol Termal ke Performa.
Still to be tested once the phones and testers' reports come in: Mali phones (BC textures, malisx2), Adreno 616 (silver enemies) and Adreno 610 (horse riding).	Masih akan diuji setelah perangkat dan laporan tester tersedia: HP Mali (tekstur BC, malisx2), Adreno 616 (musuh perak) dan Adreno 610 (naik kuda).
The settings tabs stay at the top while the settings below them scroll.	Tab pengaturan tetap di atas saat pengaturan di bawahnya digulir.
Experimental features passed testing, new Textures tab	Fitur eksperimen lolos uji, tab Tekstur baru
Developer	Developer
Textures	Tekstur
Custom Textures also reads .dds packs (BC1 to BC7). On a GPU without BC textures (most Mali) they are unpacked while loading, so the same pack works on every phone.	Custom Textures kini juga membaca pack .dds (BC1 sampai BC7). Di GPU tanpa tekstur BC (kebanyakan Mali) dibuka saat dimuat, jadi pack yang sama jalan di semua HP.
Dynamic Resolution with the Vulkan renderer now follows the GPU's own time, so it also lowers the resolution when heavy effects slow the GPU down.	Dynamic Resolution dengan renderer Vulkan kini mengikuti waktu GPU sendiri, jadi resolusi juga turun saat efek berat memperlambat GPU.
HD Textures Live no longer slows the game down while the sharper textures are being made.	HD Textures Live tidak lagi memperlambat game saat tekstur tajam sedang dibuat.
Dump Textures no longer slows the game down, and skips movie frames.	Dump Textures tidak lagi memperlambat game, dan melewati frame video.
GX Thread: busy battles drop fewer frames (the game kept waiting for the graphics thread).	GX Thread: frame lebih jarang turun di pertempuran ramai (game terus menunggu thread grafis).
The launcher showed Continue and Stop after the game had closed normally.	Launcher menampilkan Lanjutkan dan Stop setelah game ditutup dengan normal.
Thermal Control stayed at 30 fps on a phone that had only been warm for a moment.	Kontrol Termal tertahan di 30 fps pada HP yang hanya hangat sebentar.
Vulkan renderer: .dds textures on GPUs without BC textures no longer fail to load.	Renderer Vulkan: tekstur .dds di GPU tanpa tekstur BC tidak lagi gagal dimuat.
Adreno 618 (Redmi Note 10 Pro and similar): very heavy effects still drop to about 40 fps, the limit of the GPU.	Adreno 618 (Redmi Note 10 Pro dan sejenisnya): efek sangat berat masih turun ke sekitar 40 fps, batas GPU-nya.
Counting...	Menghitung...
Auto uses Dawn, and the Vulkan renderer only for a GPU driver Dawn cannot use (like malisx2 on Mali). Vulkan always tries the Vulkan renderer first: lighter, made for older phones.	Auto memakai Dawn, dan renderer Vulkan hanya untuk driver GPU yang tidak bisa dipakai Dawn (seperti malisx2 di Mali). Vulkan selalu mencoba renderer Vulkan dulu: lebih ringan, dibuat untuk HP lama.
Makes the game's textures twice as sharp: each one is upscaled in the background the first time it appears (blurry, then sharp) and kept for next time. Uses more RAM and storage.	Membuat tekstur game dua kali lebih tajam: tiap tekstur di-upscale di latar saat pertama muncul (buram, lalu tajam) dan disimpan untuk berikutnya. Memakai lebih banyak RAM dan penyimpanan.
 This phone has little RAM or renders below 1x: the gain is small.	 HP ini RAM-nya kecil atau render di bawah 1x: manfaatnya kecil.
 in place of the game's. A very large pack uses more RAM.	 sebagai pengganti tekstur game. Paket yang sangat besar memakai lebih banyak RAM.
. Slows loading and fills storage: turn it off when done.	. Memperlambat loading dan memenuhi penyimpanan: matikan bila sudah selesai.
Share Log in System: sends the log of the times you played (the crashed one first) with the device info as one zip, to Discord, Telegram, WhatsApp or any app. Device Info with Copy, and Reset and Clear: reset all settings and clear the caches or logs in one place. The new Developer tab is empty for now.	Bagikan Log ada di System: mengirim log dari sesi main yang kamu pilih (yang crash lebih dulu) beserta info perangkat dalam satu zip, ke Discord, Telegram, WhatsApp atau aplikasi apa saja. Info Perangkat dengan tombol Salin, dan Reset dan Bersihkan: reset semua pengaturan dan hapus cache atau log di satu tempat. Tab Developer yang baru masih kosong.
Share Log	Bagikan Log
Sends the log of the game runs you pick (the one that crashed first) with the device info, as one zip: to Discord, Telegram, WhatsApp or anywhere else.	Mengirim log dari run game yang kamu pilih (yang crash lebih dulu) beserta info perangkat dalam satu zip: ke Discord, Telegram, WhatsApp atau ke mana saja.
Needs "All files access" for this app, to read the logs.	Butuh "Akses semua file" untuk aplikasi ini, untuk membaca log.
Share	Bagikan
Device Info	Info Perangkat
Copy	Salin
Copied.	Tersalin.
under 1 min	kurang dari 1 mnt
min	mnt
Crash	Crash
Ended normally	Berhenti normal
No game runs in Logs yet. Play once, then come back.	Belum ada run game di Logs. Main sekali dulu, lalu kembali ke sini.
Pick the runs to send. The one that crashed is picked; add a normal run to compare. The device info and settings are included. Send it anywhere: Discord, Telegram, WhatsApp, Drive.	Pilih run yang mau dikirim. Run yang crash sudah terpilih; tambahkan run normal sebagai pembanding. Info perangkat dan pengaturan ikut. Kirim ke mana saja: Discord, Telegram, WhatsApp, Drive.
Pick at least one run.	Pilih minimal satu run.
Preparing the log...	Menyiapkan log...
The log is %.1f MB, over Discord's 10 MB: pick fewer runs for Discord.	Log %.1f MB, melebihi batas Discord 10 MB: pilih lebih sedikit run untuk Discord.
Could not make the log: 	Gagal membuat log: 
Closed: low memory	Ditutup: memori habis
Closed by Android	Ditutup Android
Today	Hari ini
Yesterday	Kemarin
Under 1 min played	Main kurang dari 1 mnt
min played	mnt main
Crashed	Crash
Closed: phone ran out of memory	Ditutup: memori HP habis
Closed normally	Ditutup normal
Each one is a time you played. Pick the one with the problem (a crash is picked already), then send it to Discord or any app.	Tiap baris adalah satu kali kamu main. Pilih yang bermasalah (yang crash sudah terpilih), lalu kirim ke Discord atau aplikasi lain.
GPU Timing	Waktu GPU
Writes how long the GPU works on each frame to the log ("[vkgpu] gpu: X ms"), Vulkan renderer only. Per Draw is slower and for finding the heavy effect.	Mencatat lama kerja GPU tiap frame ke log ("[vkgpu] gpu: X ms"), hanya renderer Vulkan. Per Draw lebih lambat, untuk mencari efek yang berat.
Per Frame	Per Frame
Per Draw	Per Draw
Frameskip Override	Paksa Frameskip
Fixes frameskip for a test, whatever Performance says. Settings: use the Performance tab.	Mengunci frameskip untuk pengujian, apa pun isi tab Performa. Pengaturan: ikuti tab Performa.
30 FPS	30 FPS
Dynamic Resolution Test	Uji Resolusi Dinamis
Walks the resolution down and back up one step every two seconds, to check each size draws right. Needs Dynamic Resolution on.	Menurunkan lalu menaikkan resolusi satu langkah tiap dua detik, untuk mengecek tiap ukuran tampil benar. Butuh Resolusi Dinamis menyala.
Edit env.txt	Edit env.txt
No testing options set.	Belum ada opsi uji.
%d options set, in %s.	%d opsi aktif, di %s.
Edit	Edit
Reset and Clear	Reset dan Bersihkan
Reset all settings, clear the HD texture and shader caches, the testing options or the logs, in one place.	Reset semua pengaturan, hapus cache tekstur HD dan shader, opsi uji atau log, di satu tempat.
One NAME=value a line, # starts a comment. Read when the game starts. For testing only: a wrong value can make the game slow or close.	Satu NAMA=nilai per baris, # untuk komentar. Dibaca saat game dimulai. Hanya untuk pengujian: nilai yang salah bisa membuat game lambat atau tertutup.
Could not save env.txt.	Gagal menyimpan env.txt.
Reset all settings	Reset semua pengaturan
Clear HD texture cache	Hapus cache tekstur HD
Clear shader cache	Hapus cache shader
Clear testing options (env.txt)	Hapus opsi uji (env.txt)
Delete logs	Hapus log
Every setting back to its default for this phone, touch layout too. The language, game file, saves and installed GPU drivers stay.	Semua pengaturan kembali ke bawaan untuk HP ini, termasuk tata letak sentuh. Bahasa, file game, save dan driver GPU yang terpasang tetap ada.
The sharper HD textures are made again while you play.	Tekstur HD dibuat lagi selama main.
The first battles stutter a little while it is built again. Try it when graphics look broken after an update.	Pertempuran pertama sedikit tersendat selama cache dibuat lagi. Coba bila grafis terlihat rusak setelah update.
Removes every line from env.txt.	Menghapus semua baris di env.txt.
Removes the Logs folder (game runs and crash reports).	Menghapus folder Logs (sesi main dan laporan crash).
Stop the game first: these files are in use while it runs.	Hentikan game dulu: file ini dipakai selama game berjalan.
Pick what to reset or clear. This cannot be undone.	Pilih yang mau di-reset atau dihapus. Tidak bisa dibatalkan.
Pick at least one.	Pilih minimal satu.
Working...	Memproses...
Done.	Selesai.
Testing options turned off by themselves after %d game starts.	Opsi uji mati sendiri setelah %d kali game dimulai.
GPU timing off	Waktu GPU mati
The log no longer says how long the GPU works on a frame.	Log tidak lagi mencatat lama kerja GPU per frame.
GPU timing per draw	Waktu GPU per draw
Times every draw in the log: slower, for finding a heavy effect.	Mencatat waktu tiap draw di log: lebih lambat, untuk mencari efek yang berat.
Frameskip forced off	Frameskip dipaksa mati
Every frame is drawn, whatever Performance says.	Semua frame digambar, apa pun isi tab Performa.
Frameskip forced to Auto	Frameskip dipaksa Otomatis
Frames are skipped when the phone falls behind.	Frame dilewati saat HP tertinggal.
Locked to 30 FPS	Dikunci 30 FPS
Every other frame is drawn.	Hanya satu dari dua frame yang digambar.
Dynamic resolution test	Uji resolusi dinamis
The resolution steps down and back up every two seconds.	Resolusi turun lalu naik tiap dua detik.
Frame timing log	Log waktu frame
Writes the frame times to the log.	Mencatat waktu tiap frame ke log.
Texture statistics	Statistik tekstur
Writes how many textures load and how long it takes to the log.	Mencatat jumlah tekstur yang dimuat dan lamanya ke log.
Sound log	Log suara
Writes the voices and sounds that play to the log.	Mencatat suara dan efek suara yang diputar ke log.
GX Thread forced	GX Thread dipaksa
Turns GX Thread on (1) or off (0), whatever Performance says.	GX Thread nyala (1) atau mati (0), apa pun isi tab Performa.
Renderer forced	Renderer dipaksa
Uses the named renderer, whatever Graphics says.	Memakai renderer yang disebut, apa pun isi tab Grafis.
CPU profile	Profil CPU
Records where the game spends its time, into the log folder.	Mencatat bagian game yang paling makan waktu, ke folder log.
Thermal control forced	Kontrol termal dipaksa
Thermal Control on (1) or off (0), whatever Performance says.	Kontrol Termal nyala (1) atau mati (0), apa pun isi tab Performa.
Disc preload off	Muat awal disc mati
Reads the game file only when needed.	File game dibaca hanya saat dibutuhkan.
Turnip driver debug	Debug driver Turnip
A debug switch for the Turnip GPU driver.	Saklar debug untuk driver GPU Turnip.
Developer option	Opsi developer
Not in the app's list: from the developer.	Tidak ada di daftar app: dari developer.
None on. Copy the code the developer sends you on Discord, then tap Paste from Discord.	Belum ada yang aktif. Salin kode yang dikirim developer di Discord, lalu tap Tempel dari Discord.
Testing options are on	Opsi uji aktif
They turn off by themselves after %d more game starts.	Akan mati sendiri setelah %d kali game dimulai lagi.
Testing Options	Opsi Uji
Settings the developer asks you to try. They apply the next time the game starts.	Pengaturan yang diminta developer untuk dicoba. Berlaku saat game dimulai berikutnya.
Paste from Discord	Tempel dari Discord
Copy the code first, then tap here.	Salin kodenya dulu, lalu tap di sini.
Edit manually	Edit manual
Nothing to paste	Tidak ada yang bisa ditempel
The copied text has no NAME=value lines. Copy the whole code from Discord (for example BASARA_FRAMESKIP=0), then try again.	Teks yang disalin tidak berisi baris NAMA=nilai. Salin seluruh kode dari Discord (misalnya BASARA_FRAMESKIP=0), lalu coba lagi.
Add %d testing options?	Tambah %d opsi uji?
They apply the next %d times the game starts, then turn off by themselves.	Berlaku untuk %d kali game dimulai berikutnya, lalu mati sendiri.
Add	Tambah
None on. Paste the code the developer sends you on Discord.	Belum ada yang aktif. Tempel kode yang dikirim developer di Discord.
%d on, they turn off by themselves after %d more game starts.	%d aktif, mati sendiri setelah %d kali game dimulai lagi.
%d on, in %s.	%d aktif, di %s.
Testing options (%d)	Opsi uji (%d)
New Display Resolution (Display): the game sends a smaller picture (960p, 720p or 480p) that the screen stretches for free. Every frame, menus too, takes less GPU work: steadier fps on a slow phone, blurrier picture.	Baru: Resolusi Layar (Tampilan): game mengirim gambar lebih kecil (960p, 720p atau 480p) yang direntangkan layar tanpa biaya. Setiap frame, menu juga, lebih ringan untuk GPU: fps lebih stabil di HP lemah, gambar lebih buram.
New Low-End Preset (Performance): the lightest settings in one tap (480p, Texture Detail Original, no upscaler, Frameskip, Dynamic Resolution), with Undo. A slow phone gets it by itself once, only for the settings you never changed.	Baru: Preset Low-End (Performa): setelan paling ringan dalam satu ketuk (480p, Detail Tekstur Asli, tanpa upscaler, Frameskip, Resolusi Dinamis), dengan Urungkan. HP lemah mendapatkannya sendiri sekali, hanya untuk setelan yang belum pernah kamu ubah.
This phone now uses the Low-End preset: steadier, a bit blurrier. Turn it off with the switch above All settings.	HP ini sekarang memakai preset Low-End: lebih stabil, sedikit lebih buram. Matikan lewat tombol di atas Semua pengaturan.
Low-End Preset	Preset Low-End
Nothing here yet	Belum ada isi
Developer switches will show up here.	Saklar developer akan muncul di sini.
Screen	Layar
Display Resolution	Resolusi Layar
The picture the game sends to the screen, which stretches it for free. Lower takes GPU work off every frame, menus too: steadier fps on a slow phone, blurrier picture. This screen: 	Gambar yang dikirim game ke layar, lalu direntangkan layar tanpa biaya. Lebih rendah mengurangi kerja GPU di setiap frame, menu juga: fps lebih stabil di HP lemah, gambar lebih buram. Layar ini: 
 (a size at or above it changes nothing).	 (ukuran sama atau di atasnya tidak mengubah apa-apa).
On: the lightest settings for a slow phone. Undo puts back the settings from before it.	Aktif: setelan paling ringan untuk HP lemah. Urungkan mengembalikan setelan sebelumnya.
The lightest settings in one tap, for a phone that cannot hold 60 fps: steadier, blurrier.	Setelan paling ringan dalam satu ketuk, untuk HP yang tidak kuat 60 fps: lebih stabil, lebih buram.
Apply	Terapkan
Frameskip	Frameskip
Steadier fps on a slow phone, blurrier picture. It sets:	Fps lebih stabil di HP lemah, gambar lebih buram. Yang diatur:
Undo puts back what you have now. Applies when the game starts again.	Urungkan mengembalikan setelan saat ini. Berlaku saat game dimulai lagi.
Low-End Device	Perangkat Low-End
This phone's GPU or RAM is below what the game needs for a steady 60 fps. The Low-End Preset trades sharpness for speed.	GPU atau RAM HP ini di bawah kebutuhan game untuk 60 fps stabil. Preset Low-End menukar ketajaman dengan kecepatan.
On: 480p, Texture Detail Original, no upscaler, Frameskip Auto, Dynamic Resolution, HD Textures off. These stay as set until it is off; Render Resolution can still be changed.	Aktif: 480p, Detail Tekstur Asli, tanpa upscaler, Frameskip Auto, Resolusi Dinamis, Tekstur HD mati. Setelan ini terkunci sampai preset dimatikan; Resolusi Render tetap bisa diubah.
Off: every setting is yours to change.	Mati: semua setelan bebas diubah.
Applies when the game starts again.	Berlaku saat game dimulai lagi.
Set by the Preset: turn the preset off to change it.	Diatur oleh Preset: matikan preset untuk mengubahnya.
Sustained Performance	Performa Stabil
Keeps the CPU and GPU at speeds the phone can hold for hours: a little slower at the start, but no sudden drop once it gets hot in a long session. The game no longer asks for the fastest cores.	Menjaga CPU dan GPU di kecepatan yang bisa ditahan HP berjam-jam: sedikit lebih lambat di awal, tapi tidak tiba-tiba turun saat HP panas di sesi panjang. Game tidak lagi meminta inti tercepat.
Not available: this phone does not offer it.	Tidak tersedia: HP ini tidak mendukungnya.
Low-End Device: a slow phone shows a warning above All settings with the Low-End Preset switch. While it is on, the settings it set stay as they are; Render Resolution can still be changed.	Perangkat Low-End: HP lemah menampilkan peringatan di atas Semua pengaturan dengan tombol Preset Low-End. Selama aktif, setelan yang diaturnya terkunci; Resolusi Render tetap bisa diubah.
New Sustained Performance (Performance, off by default): speeds the phone can hold for hours, for long sessions without a drop once it gets hot. Only on phones that offer it.	Baru: Performa Stabil (Performa, mati bawaan): kecepatan yang bisa ditahan HP berjam-jam, untuk sesi panjang tanpa penurunan saat HP panas. Hanya di HP yang mendukungnya.
V-Sync on: a frame that is a little late shows at once instead of waiting for the next refresh (where the phone offers it), so a heavy moment dips a few fps instead of dropping to 30.	V-Sync aktif: frame yang sedikit telat langsung tampil tanpa menunggu refresh berikutnya (bila HP mendukung), jadi momen berat hanya turun beberapa fps, bukan jatuh ke 30.
The Vulkan renderer measures at start which memory the game writes its graphics data into fastest on this phone, and uses that one.	Renderer Vulkan mengukur saat mulai memori mana yang paling cepat ditulisi data grafis game di HP ini, lalu memakainya.
Upload Memory	Memori Unggah
Vulkan renderer: the memory the game writes its graphics data into. Auto measures at start which one is faster on this phone. Standard suits most phones, Cached helps some slow ones.	Renderer Vulkan: memori tempat game menulis data grafis. Otomatis mengukur saat mulai mana yang lebih cepat di HP ini. Standar cocok untuk kebanyakan HP, Cached membantu sebagian HP lemah.
Standard	Standar
Cached	Cached
New Upload Memory (Performance, Vulkan renderer): Auto measures at start which memory is faster on this phone; Standard or Cached sets it by hand.	Baru: Memori Unggah (Performa, renderer Vulkan): Otomatis mengukur saat mulai memori mana yang lebih cepat di HP ini; Standar atau Cached memilihnya manual.
Sound goes straight to Android's low-latency audio output: less crackle and fewer dialog stutters on slow phones. It falls back to the regular output on phones that refuse it, comes back by itself after headphones or Bluetooth change, and pauses while the game is in the background.	Suara langsung ke output audio latensi rendah Android: lebih sedikit kresek dan dialog patah di HP lemah. Pindah ke output biasa di HP yang menolaknya, pulih sendiri setelah ganti headset atau Bluetooth, dan berhenti saat game di latar belakang.
The settings tabs are one row you can swipe sideways, and only that row stays at the top while you scroll, so the settings get most of the screen. The Low-End Preset is a smaller card, and the empty Developer tab is gone.	Tab pengaturan kini satu baris yang bisa digeser, dan hanya baris itu yang tetap di atas saat menggulir, jadi pengaturan mendapat hampir seluruh layar. Preset Low-End jadi kartu lebih kecil, dan tab Developer yang kosong dihapus.
Leaving the game from its menu no longer shows "The game closed unexpectedly" in the launcher on some phones (Android 16).	Keluar dari game lewat menunya tidak lagi memunculkan "The game closed unexpectedly" di launcher pada sebagian HP (Android 16).
Recording-Friendly Audio	Audio Ramah Rekaman
For screen recordings: some phones play the game's sound on a fast path that recordings miss, so the video comes out silent. On keeps the sound on the regular path, with a little more delay. Applies when the game starts again.	Untuk rekam layar: sebagian HP memutar suara game lewat jalur cepat yang tidak ikut terekam, jadi videonya bisu. Aktif menjaga suara di jalur biasa, dengan sedikit tambahan jeda. Berlaku saat game dimulai lagi.
Texture Detail now starts at Original, like most phone emulators: less GPU work on every phone. Sharp is one tap away in Graphics.	Detail Tekstur kini mulai dari Asli, seperti kebanyakan emulator HP: kerja GPU lebih ringan di semua HP. Tajam tinggal satu ketukan di Grafis.
New Recording-Friendly Audio (System): on phones whose screen recordings come out silent, keeps the game's sound where the recording hears it.	Baru: Audio Ramah Rekaman (Sistem): di HP yang rekaman layarnya bisu, menjaga suara game tetap terekam.
Phones with less than 4.5 GB of RAM keep a smaller cache of HD and custom textures, so the system is less likely to close the game.	HP dengan RAM di bawah 4,5 GB menyimpan cache tekstur HD dan custom yang lebih kecil, jadi sistem lebih jarang menutup game.
The Low-End Preset also turns on the Performance Overlay with only the FPS counter, so you see what the preset gives. It can be turned off or changed while the preset is on.	Preset Low-End kini juga menyalakan Overlay Performa dengan penghitung FPS saja, supaya kamu bisa melihat hasil preset. Overlay tetap bisa dimatikan atau diubah selama preset aktif.
Phones whose GPU the default renderer cannot use (Adreno 610, such as the Redmi Pad SE) closed as soon as the game started. The game now switches to the Vulkan renderer by itself.	HP yang GPU-nya tidak bisa dipakai renderer bawaan (Adreno 610, seperti Redmi Pad SE) keluar sendiri begitu game dimulai. Kini game otomatis beralih ke renderer Vulkan.
The Low-End Preset is now offered on mid-low phones too (Helio G99, Mali-G57 MC2/MC3, Snapdragon 845, and 4 GB phones): Basara arts and busy battles hold their speed better.	Preset Low-End kini juga ditawarkan di HP menengah-bawah (Helio G99, Mali-G57 MC2/MC3, Snapdragon 845, dan HP RAM 4 GB): basara dan battle ramai lebih stabil kecepatannya.
The picture could freeze while the game and its sound went on (seen on Adreno 616 with Turnip, when the resolution changed). The screen now recovers by itself within about two seconds.	Gambar bisa macet sementara game dan suaranya tetap jalan (terlihat di Adreno 616 dengan Turnip, saat resolusi berubah). Kini layar pulih sendiri dalam sekitar dua detik.
Left Stick	Stik Kiri
Right Stick	Stik Kanan
Edit Layout	Edit Tata Letak
Drag to move · Pinch to resize	Seret untuk memindah · Cubit untuk ubah ukuran
Size	Ukuran
Opacity	Transparansi
Reset Control	Reset Kontrol
Reset All	Reset Semua
All Controls	Semua Kontrol
Left Stick: Fixed	Stik Kiri: Tetap
Left Stick: Floating	Stik Kiri: Mengambang
Move panel	Pindahkan panel
Button Style	Gaya Tombol
Modern: pictures for what each button does. Classic: the controller's letters.	Modern: gambar sesuai fungsi tiap tombol. Classic: huruf tombol kontroler.
First release, new touch controls	Rilis pertama, kontrol sentuh baru
New touch controls in two styles (Settings > Controls > Button Style): Modern shows a picture for what each button does, Classic shows the controller's letters. Blue, with A green, B red, X blue and Y amber.	Kontrol sentuh baru dengan dua gaya (Pengaturan > Kontrol > Gaya Tombol): Modern menampilkan gambar sesuai fungsi tiap tombol, Classic menampilkan huruf tombol kontroler. Warna biru, dengan A hijau, B merah, X biru, dan Y kuning.
A new layout editor (Back > Layout): the game pauses and dims, every control moves on its own (A, B, X and Y too), and its size goes from 50% to 200% with the slider, the - and + buttons or a pinch. Opacity, the left stick's mode, Reset and Cancel are on the same panel, and controls snap to the centre lines and to each other.	Editor tata letak baru (Kembali > Layout): game dijeda dan digelapkan, tiap kontrol bisa dipindah sendiri (termasuk A, B, X, dan Y), dan ukurannya 50% sampai 200% lewat slider, tombol - dan +, atau cubit. Transparansi, mode stik kiri, Reset, dan Batal ada di panel yang sama, dan kontrol menempel ke garis tengah dan ke kontrol lain.
-, the menu gear, Home and + sit in one row at the bottom centre.	-, gear menu, Home, dan + kini berjejer di tengah bawah.
The right stick hides while Touch camera is on, and comes back when it is off. Touch camera is now off by default.	Stik kanan disembunyikan selama Kamera sentuh aktif, dan muncul lagi saat dimatikan. Kamera sentuh kini mati secara bawaan.
Dynamic Resolution with the 30 FPS Lock lowered the picture down to half for no reason (it measured the GPU against 60 fps). The picture now stays sharp while the game holds 30 fps.	Dynamic Resolution dengan 30 FPS Lock menurunkan gambar sampai setengah tanpa alasan (GPU diukur terhadap 60 fps). Kini gambar tetap tajam selama game bertahan di 30 fps.
Adreno 610 with the phone's own driver (Redmi Pad SE): use Turnip from Settings > Graphics > GPU Driver.	Adreno 610 dengan driver bawaan HP (Redmi Pad SE): pakai Turnip dari Pengaturan > Grafis > GPU Driver.
The whole game runs on Android, from boot through Story battles, with sound, saving and loading. The game's code is recompiled for the phone ahead of time: nothing is emulated.	Seluruh game jalan di Android, dari awal sampai pertempuran Story, lengkap dengan suara, simpan, dan muat. Kode game dikompilasi ulang untuk HP sebelumnya: tidak ada yang diemulasikan.
Load your own disc dump (.iso or .rvz, Wii NTSC-J RBSJ08) straight from the phone.	Muat dump disc milikmu sendiri (.iso atau .rvz, Wii NTSC-J RBSJ08) langsung dari HP.
Runs on most phones: the Low-End Preset sets the lightest settings in one tap, with Display Resolution, Dynamic Resolution, Frameskip, the 30 FPS Lock, GX Thread, Thermal Control and Sustained Performance for the rest.	Jalan di kebanyakan HP: Low-End Preset memasang setelan paling ringan dalam satu ketukan, ditambah Display Resolution, Dynamic Resolution, Frameskip, 30 FPS Lock, GX Thread, Thermal Control, dan Sustained Performance.
A sharper picture on stronger phones: render resolution from 0.5x to 4x, FSR1 and SGSR upscaling, HD Textures and custom texture packs (.png or .dds).	Gambar lebih tajam di HP kuat: resolusi render 0.5x sampai 4x, upscaling FSR1 dan SGSR, HD Textures, dan paket tekstur kustom (.png atau .dds).
Touch controls in two styles, Modern (a picture for each button) or Classic (the controller's letters), and a layout editor that pauses the game: move every button on its own and size it from 50% to 200%. Touch camera, gamepads, tilt and shake work too.	Kontrol sentuh dengan dua gaya, Modern (gambar tiap tombol) atau Classic (huruf tombol kontroler), dan editor tata letak yang menjeda game: pindahkan tiap tombol sendiri-sendiri dan atur ukurannya 50% sampai 200%. Kamera sentuh, gamepad, tilt, dan guncang juga bisa dipakai.
Clean sound without crackle on slow phones, and Recording-Friendly Audio for screen recordings.	Suara bersih tanpa kresek di HP lambat, dan Recording-Friendly Audio untuk rekaman layar.
Two renderers and custom GPU drivers (Turnip for Adreno, malisx2 for Mali).	Dua renderer dan driver GPU kustom (Turnip untuk Adreno, malisx2 untuk Mali).
Settings in the launcher and in game, cheats, save backup and import, Share Log for bug reports, English and Indonesian.	Pengaturan di launcher dan di dalam game, cheat, backup dan impor save, Share Log untuk laporan bug, bahasa Inggris dan Indonesia.
The first release	Rilis pertama
Fill Screen on a phone wider than 16:9: the HUD, text and menus keep their shape in the middle instead of stretching to the edges. The 3D picture still fills the screen.	Fill Screen di HP yang lebih lebar dari 16:9: HUD, teks, dan menu tetap proporsional di tengah, tidak ditarik ke pinggir. Gambar 3D tetap memenuhi layar.
Button Color	Warna Tombol
The sticks, D-pad and buttons. A, B, X and Y keep their own colours.	Stick, D-pad, dan tombol. A, B, X, dan Y tetap dengan warnanya sendiri.
Gold	Emas
Red	Merah
Blue	Biru
White	Putih
Installing… Basara closes when the update is in.	Memasang… Basara akan tertutup setelah update terpasang.
Update required	Update wajib
This version can't be played any more. Install Basara 	Versi ini tidak bisa dimainkan lagi. Pasang Basara 
 to keep playing; your saves and settings stay.	 untuk terus bermain; save dan pengaturanmu tetap aman.
Update	Update
Allow access to files (storage) for this app.	Izinkan akses ke file (penyimpanan) untuk aplikasi ini.
/Auto: Undo Last Import puts it back. A .zip from Back Up, a basara2w.dat, or a data.bin exported from a Wii or Dolphin all work.	/Auto: Batalkan Impor Terakhir mengembalikannya. .zip hasil Backup, basara2w.dat, atau data.bin ekspor dari Wii atau Dolphin, semuanya bisa.
Widescreen, Camera Distance, Android 10 and PowerVR phones	Layar lebar, Jarak Kamera, Android 10, dan HP PowerVR
Android 10 support: the game and the launcher now run on Android 10. File access there is the usual storage permission dialog.	Dukungan Android 10: game dan launcher kini jalan di Android 10. Di sana akses file memakai dialog izin penyimpanan biasa.
The log now records more when the game stops on a black screen, so such reports can be traced faster.	Log kini mencatat lebih banyak saat game berhenti di layar hitam, supaya laporan seperti itu lebih cepat dilacak.
Phones with a PowerVR GPU (for example OPPO phones with Helio G35 or P90) no longer crash on Play with "Graphics adapter unavailable".	HP dengan GPU PowerVR (misalnya OPPO dengan Helio G35 atau P90) tidak lagi crash saat Main dengan "Graphics adapter unavailable".
Save import refused a real save when an earlier import had put a wrong file in its place. Only a real save (173,568 bytes) is accepted now, and it always replaces whatever is there.	Impor save menolak save asli bila impor sebelumnya sempat memasukkan file yang salah. Kini hanya save asli (173.568 byte) yang diterima, dan selalu menimpa apa pun yang ada.
Save Data's help now says that a data.bin exported from a Wii or Dolphin can be imported.	Bantuan Data Save kini menyebut bahwa data.bin ekspor dari Wii atau Dolphin bisa diimpor.
A modified or damaged disc image (for example a patched ISO) stops on a black screen after the first frame. Use your own unmodified RBSJ08 dump.	Image disc yang dimodifikasi atau rusak (misalnya ISO hasil patch) berhenti di layar hitam setelah frame pertama. Pakai dump RBSJ08 milikmu sendiri yang tidak dimodifikasi.
PowerVR GPUs are slow for this game: use the Low-End Preset.	GPU PowerVR lambat untuk game ini: pakai Preset Low-End.
Loaded (RBSJ08), not the original disc	Sudah dimuat (RBSJ08), bukan disc asli
This isn't the original disc	Ini bukan disc asli
The game file's archives differ from the original RBSJ08 disc, so the game may stop after the first screen or crash later. A dump of your own disc avoids this.	Arsip di file game berbeda dari disc asli RBSJ08, jadi game bisa berhenti setelah layar pertama atau crash di tengah jalan. Dump dari disc milikmu sendiri menghindari ini.
Play Anyway	Tetap Main
missing	tidak ada
 bytes	 byte
 (original 	 (asli 
The launcher checks the game file against the original disc. A changed one (patched or badly converted) gets a warning, Play Anyway still works, and the log says so.	Launcher kini mengecek file game dengan disc asli. File yang berubah (dipatch atau salah konversi) diberi peringatan, Tetap Main masih bisa, dan log mencatatnya.
This GPU isn't supported	GPU ini tidak didukung
 on Android 10 has a Vulkan driver that stops the game on its first screens. The game tries OpenGL ES instead, which may be slower or still close.	 di Android 10 punya driver Vulkan yang menghentikan game di layar awal. Game mencoba OpenGL ES sebagai gantinya, yang bisa lebih lambat atau tetap tertutup.
Adreno 5xx phones on Android 10 (for example Redmi Note 7) run the game on OpenGL ES, since their Vulkan driver stops it on the first screens. The launcher says once that this GPU isn't supported.	HP Adreno 5xx di Android 10 (misalnya Redmi Note 7) menjalankan game lewat OpenGL ES, karena driver Vulkan-nya menghentikan game di layar awal. Launcher memberi tahu sekali bahwa GPU ini tidak didukung.
Auto uses Dawn, and the Vulkan renderer only for a GPU driver Dawn cannot use (like malisx2 on Mali). Vulkan always tries the Vulkan renderer first: lighter, made for older phones. OpenGL ES runs Dawn on OpenGL ES, for phones whose Vulkan driver shows a black screen or closes the game.	Auto memakai Dawn, dan renderer Vulkan hanya untuk driver GPU yang tidak bisa dipakai Dawn (seperti malisx2 di Mali). Vulkan selalu mencoba renderer Vulkan dulu: lebih ringan, dibuat untuk HP lama. OpenGL ES menjalankan Dawn di OpenGL ES, untuk HP yang driver Vulkan-nya membuat layar hitam atau menutup game.
Graphics > Renderer has a third choice, OpenGL ES, for phones whose Vulkan driver shows a black screen or closes the game.	Grafis > Renderer punya pilihan ketiga, OpenGL ES, untuk HP yang driver Vulkan-nya membuat layar hitam atau menutup game.
Camera Distance	Jarak Kamera
How far the camera stays from your character in battle. Farther shows more of the field. Off in LAN play.	Seberapa jauh kamera dari karaktermu saat bertempur. Makin jauh, makin luas medan yang terlihat. Mati saat main LAN.
Default	Bawaan
Real widescreen: 16:9 and Fill Screen now show more of the battlefield to the sides instead of stretching the 4:3 picture, so characters keep their shape. Health bars and names above characters stay on them, and screen effects line up.	Layar lebar sungguhan: 16:9 dan Penuhi Layar kini menampilkan medan perang lebih luas ke samping, bukan menarik gambar 4:3, jadi karakter tetap proporsional. Bar HP dan nama di atas karakter tetap menempel, dan efek layar tetap pas.
New Camera Distance (Settings > Display): pull the battle camera back to 1.5x or 2x to see more of the field. Cutscenes and stage intros keep the normal camera, and it is off in LAN play.	Baru: Jarak Kamera (Pengaturan > Tampilan): tarik kamera pertempuran ke 1.5x atau 2x supaya medan lebih luas terlihat. Cutscene dan intro stage tetap memakai kamera normal, dan fitur ini mati saat main LAN.
On Android 10 phones with four fast CPU cores, the graphics work now runs on the fast cores beside the game.	Di HP Android 10 dengan empat core CPU cepat, pekerjaan grafis kini berjalan di core cepat bersama game.
16:9 and Fill Screen stretched the game's 4:3 picture sideways, so characters and the field looked squashed. They are now drawn wider instead.	16:9 dan Penuhi Layar menarik gambar 4:3 game ke samping, sehingga karakter dan medan tampak gepeng. Kini gambarnya digambar lebih lebar.
In 16:9 and Fill Screen the HUD, text and menus are still stretched to the screen's width; only the 3D picture is widened.	Di 16:9 dan Penuhi Layar, HUD, teks, dan menu masih ditarik selebar layar; hanya gambar 3D yang dilebarkan.
Some Adreno 610 phones with an older Vulkan driver (for example Redmi Note 13 4G) closed on Play ("No supported adapters"). They now start the game the same way as the PowerVR phones above.	Sebagian HP Adreno 610 dengan driver Vulkan lama (misalnya Redmi Note 13 4G) tertutup saat Main ("No supported adapters"). Kini game dimulai dengan cara yang sama seperti HP PowerVR di atas.
Adreno 5xx phones (for example Redmi Note 7) closed on the first screens or as the first battle loaded, inside their Vulkan driver. The game now feeds their driver in a way it handles.	HP Adreno 5xx (misalnya Redmi Note 7) tertutup di layar awal atau saat pertempuran pertama dimuat, di dalam driver Vulkan-nya. Kini game mengirim data ke driver itu dengan cara yang bisa ia tangani.
Closing the Wii HOME Menu could crash the game on slow phones (seen on realme 5).	Menutup Menu HOME Wii bisa membuat game crash di HP lambat (terlihat di realme 5).
Graphics > Renderer > Vulkan now also works on Android 10 phones with an older Vulkan driver (for example realme 5, Adreno 610).	Grafis > Renderer > Vulkan kini juga jalan di HP Android 10 dengan driver Vulkan lama (misalnya realme 5, Adreno 610).
Renderer Vulkan: if the phone isn't ready to show the picture when you come back to the game (from the home screen or after the screen turns off), the game now waits and tries again instead of closing.	Renderer Vulkan: kalau HP belum siap menampilkan gambar saat kamu kembali ke game (dari layar utama atau setelah layar mati), game kini menunggu dan mencoba lagi, tidak langsung tertutup.
Renderer Vulkan on Android 10: the game takes memory in smaller pieces, and when memory runs short while loading a texture it tries again before giving up, so phones with 2-4 GB of RAM close less often.	Renderer Vulkan di Android 10: game mengambil memori dalam potongan lebih kecil, dan kalau memori menipis saat memuat tekstur, game mencoba lagi sebelum menyerah, jadi HP dengan RAM 2-4 GB lebih jarang tertutup.
New cheat Unlock All (Settings > Cheats): opens every character, stage, skill, weapon and item. It only fills what is still locked; what the game saves stays open after you turn it off.	Cheat baru Buka Semua (Settings > Cheats): membuka semua karakter, stage, skill, senjata, dan item. Hanya mengisi yang masih terkunci; yang sudah disimpan game tetap terbuka walau dimatikan.
New look for the Modern touch buttons: lighter round buttons with the controller letter on the rim and a D-pad of four round keys, in the same colours. L is now labelled SWITCH and R GUARD.	Tampilan baru tombol sentuh Modern: tombol bulat yang lebih ringan dengan huruf kontroler di tepinya dan D-pad empat tombol bulat, warnanya tetap. L kini berlabel SWITCH dan R GUARD.
Gamepad Buttons	Tombol Gamepad
Default: by position, like a Wii Classic Controller (A right, B bottom, X top, Y left).	Bawaan: menurut posisi, seperti Classic Controller Wii (A kanan, B bawah, X atas, Y kiri).
Set by you.	Diatur olehmu.
Tap a button, then press the gamepad button you want for it.	Ketuk satu tombol, lalu tekan tombol gamepad yang kamu mau untuknya.
Not on the gamepad	Tidak dipakai di gamepad
Reset to Default	Kembalikan ke Bawaan
Press a gamepad button	Tekan tombol gamepad
Gamepad Buttons (Settings > Controls): choose which gamepad button presses each Classic Controller button. Tap one, press the gamepad button, done; Reset to Default puts back the usual layout.	Tombol Gamepad (Settings > Controls): pilih tombol gamepad untuk tiap tombol Classic Controller. Ketuk satu, tekan tombol gamepad, selesai; Kembalikan ke Bawaan memasang lagi tata letak biasa.
Straight into the game, settings while playing	Langsung ke game, pengaturan saat bermain
No launcher: the app opens straight into the game. Your ISO or RVZ is chosen once, the first time; after that the icon goes right to the battlefield.	Tanpa launcher: aplikasi langsung membuka game. ISO atau RVZ kamu dipilih sekali saja, pertama kali; setelah itu ikon langsung ke medan perang.
Every setting is in the game's menu (Back, or the gear): Display, Graphics, Textures, Performance, Controls, Save Data, Cheats and System.	Semua pengaturan ada di menu game (Back, atau ikon gir): Tampilan, Grafis, Tekstur, Performa, Kontrol, Data Save, Cheat dan Sistem.
Restart beside Quit in the menu: the game starts again, so settings marked Restart needed apply.	Restart di samping Keluar pada menu: game dimulai ulang, jadi pengaturan bertanda Perlu restart berlaku.
Display Resolution, V-Sync and Sustained Performance now apply at once while playing, without a restart.	Resolusi Tampilan, V-Sync dan Performa Stabil kini langsung berlaku saat bermain, tanpa restart.
Settings > System in the game: change the game file, check for updates, Share Log, Device Info, language and Reset and Clear.	Pengaturan > Sistem di dalam game: ganti file game, cek update, Bagikan Log, Info Perangkat, bahasa, serta Reset dan Hapus.
One look for the touch buttons: clean round outlines with white icons. Button Style and Button Color are gone.	Satu tampilan untuk tombol sentuh: garis bulat bersih dengan ikon putih. Gaya Tombol dan Warna Tombol dihapus.
16:9 and Fill Screen stretch the picture again, as in 1.0. The wider view of 1.1 is now Settings > Display > Real Widescreen: it wakes more enemies at the sides, and on slower phones the sound broke up.	16:9 dan Fill Screen kembali menarik gambar seperti 1.0. Tampilan lebar 1.1 kini ada di Pengaturan > Tampilan > Layar Lebar Asli: musuh di samping ikut aktif, dan di HP lambat suaranya pecah.
Adreno 610 phones with a custom Turnip driver showed black frames and missing layers: the driver now draws without tiling there.	HP Adreno 610 dengan driver Turnip custom dulu menampilkan frame hitam dan layer hilang: di sana driver kini menggambar tanpa tiling.
Changes apply at once. Those marked Restart needed apply after Restart.	Perubahan langsung berlaku. Yang bertanda Perlu restart berlaku setelah Restart.
Choose another game file?	Pilih file game lain?
The game closes without saving; it starts again from the new file.	Game ditutup tanpa menyimpan; lalu dimulai lagi dari file baru.
What each version brought.	Isi tiap versi.
Restarting the game…	Memulai ulang game…
Starting…	Memulai…
Choose Another File	Pilih File Lain
Choose your own ISO or RVZ of the game (Japan, RBSJ08). It is unpacked once, about 4 GB; afterwards the app goes straight into the game.	Pilih ISO atau RVZ game milikmu (Jepang, RBSJ08). Diekstrak sekali, sekitar 4 GB; setelah itu aplikasi langsung masuk ke game.
This phone now uses the Low-End preset: steadier, a bit blurrier. Undo it in the game's menu: Performance > Preset.	HP ini kini memakai preset Low-End: lebih stabil, sedikit lebih buram. Batalkan di menu game: Performa > Preset.
The menus' language. Auto follows the phone's region: Indonesian in Indonesia, English elsewhere.	Bahasa menu. Otomatis mengikuti wilayah HP: Indonesia di Indonesia, Inggris di tempat lain.
Restart the game?	Mulai ulang game?
Progress since your last save will be lost, so save in the game first if you need to. Settings marked Restart needed will apply.	Progres sejak save terakhir akan hilang, jadi simpan dulu lewat menu game kalau perlu. Setting bertanda Perlu restart akan langsung dipakai.
Changes are saved as you make them. * after Restart.	Perubahan langsung tersimpan. * setelah Restart.
Restart the game? Progress since your last save is lost. Settings marked * apply.	Mulai ulang game? Progres sejak save terakhir hilang. Setting bertanda * akan dipakai.
Quit the game? Progress since your last save is lost.	Keluar dari game? Progres sejak save terakhir hilang.
Cheats change your save: back it up first (Save Data). Off in LAN play.	Cheat mengubah save: backup dulu (Save Data). Mati saat main LAN.
RBSJ08, changed	RBSJ08, diubah
Type	Jenis
Name	Nama
Resume	Lanjut
No save yet	Belum ada save
Nothing to undo	Tidak ada yang dibatalkan
Mods	Mod
No mods yet. Put each mod in its own folder in 	Belum ada mod. Taruh tiap mod di foldernya sendiri di 
 (how: README.txt there).	 (caranya: README.txt di sana).
(Loose files)	(File lepas)
⚠ no valid names	⚠ nama tidak valid
%d files	%d file
Mods Folder	Folder Mod
Rescan	Pindai Ulang
Real Widescreen	Layar Lebar Asli
16:9 and Fill Screen show more of the field to the sides instead of stretching it. It also wakes more enemies, so slower phones run heavier and the sound can break up. Off: stretched, as in 1.0.	16:9 dan Fill Screen memperlihatkan medan lebih luas ke samping, bukan gambar yang ditarik. Musuh yang aktif juga bertambah, jadi HP lambat makin berat dan suara bisa pecah. Mati: gambar ditarik seperti 1.0.
V-Sync now applies at once while playing, without a restart.	V-Sync kini langsung berlaku saat bermain, tanpa restart.
Faster 3D on every phone: the models' vertices are now prepared on the CPU, the way Dolphin does it, so the phone's GPU reads them through its fast vertex path (Adreno 6xx most of all).	3D lebih cepat di semua HP: vertex model kini disiapkan di CPU seperti cara Dolphin, jadi GPU HP membacanya lewat jalur vertex cepatnya (terutama Adreno 6xx).
Less work per frame: draws that share their settings reuse them instead of sending a copy, and the game thread checks its timers far less often.	Kerja per frame lebih sedikit: gambar yang setelannya sama memakai ulang setelan itu tanpa mengirim salinan, dan thread game jauh lebih jarang memeriksa timernya.
Performance is now automatic: Frameskip, GX Thread, Dynamic Resolution, Display Resolution, Upscaler and Texture Detail are set for each phone when the game starts. The Low-End Preset, Thermal Control and Sustained Performance are gone.	Performa kini otomatis: Frameskip, GX Thread, Dynamic Resolution, Display Resolution, Upscaler, dan Texture Detail diatur untuk tiap HP saat game dimulai. Preset Low-End, Thermal Control, dan Sustained Performance dihapus.
Renderer, Graphics Compatibility, Upload Memory, GPU Driver, the texture tools and Recording-Friendly Audio moved to Settings > System > Developer.	Renderer, Graphics Compatibility, Upload Memory, GPU Driver, alat tekstur, dan Recording-Friendly Audio pindah ke Setelan > System > Developer.
Off puts back the settings from before it. Applies when the game starts again.	Off mengembalikan setelan sebelumnya. Berlaku saat game dimulai lagi.
Busy battles no longer lose speed on mid and low-end phones: a frame that ran a little late used to wait for the next screen refresh as well. The game now keeps full speed there, and the GX thread does less bookkeeping.	Pertempuran ramai tidak lagi melambat di HP menengah dan bawah: frame yang sedikit terlambat dulu ikut menunggu refresh layar berikutnya. Kini game tetap berjalan penuh, dan thread GX lebih sedikit pekerjaan tambahan.
Low-End	Low-End
Ultra Low	Ultra Low
Ultra Low: the same, with Display Resolution 360p, Render Resolution 	Ultra Low: sama, ditambah Resolusi Tampilan 360p, Resolusi Render 
 and the 30 FPS Lock with GX Thread, for a phone that drops in the heaviest effects.	 dan 30 FPS Lock dengan GX Thread, untuk HP yang drop di efek paling berat.
New Vulkan renderer: the game now talks to the phone's Vulkan driver directly on every Vulkan phone. Older drivers without the newest Vulkan features get a mode made for them.	Renderer Vulkan baru: game kini langsung memakai driver Vulkan HP di semua HP Vulkan. Driver lama tanpa fitur Vulkan terbaru mendapat mode khusus.
Custom GPU drivers: Settings > Graphics > Install GPU Driver takes a Turnip driver zip for Adreno phones. On Adreno 6xx it usually takes much of the GPU's load off.	Driver GPU custom: Pengaturan > Grafis > Install GPU Driver menerima zip driver Turnip untuk HP Adreno. Di Adreno 6xx biasanya beban GPU jauh berkurang.
Low-End Preset now has two levels: Low-End (480p) and Ultra Low (Display Resolution 360p, Render Resolution 0.75x, the 30 FPS Lock and GX Thread) for phones that drop in the heaviest effects.	Low-End Preset kini punya dua level: Low-End (480p) dan Ultra Low (Resolusi Tampilan 360p, Resolusi Render 0.75x, 30 FPS Lock dan GX Thread) untuk HP yang drop di efek paling berat.
Display Resolution 360p: a new step below 480p for the slowest GPUs.	Resolusi Tampilan 360p: tingkat baru di bawah 480p untuk GPU paling lemah.
Dynamic Resolution handles big effects: when a Basara art or ultimate pushes the GPU far past its limit, the picture drops for a moment and climbs back once the effect is over.	Dynamic Resolution menangani efek besar: saat jurus Basara atau ulti membuat GPU jauh melewati batas, gambar turun sebentar lalu naik lagi setelah efek selesai.
Thermal Control on every phone: reads the phone's heat forecast (or the battery temperature where there is none) and eases the load before the phone throttles.	Thermal Control di semua HP: membaca perkiraan panas HP (atau suhu baterai bila tidak ada) dan mengurangi beban sebelum HP throttle.
Smaller download: the APK is about 44 MB instead of 109 MB.	Unduhan lebih kecil: APK kini sekitar 44 MB, bukan 109 MB.
Battles could freeze, show wrong colours, then close on several phones. The game no longer closes there.	Pertempuran bisa macet, warnanya salah, lalu tertutup di beberapa HP. Game tidak lagi tertutup di situ.
PowerVR Rogue phones (for example OPPO with a Helio P-series chip) showed a black screen on Vulkan. They now draw normally without any extra setup.	HP PowerVR Rogue (misalnya OPPO dengan chip Helio seri P) menampilkan layar hitam di Vulkan. Kini tampil normal tanpa pengaturan tambahan.
PowerVR phones closed in battle with "invalid wrap mode 3".	HP PowerVR tertutup saat pertempuran dengan "invalid wrap mode 3".
Turnip drivers ran in the slower mode meant for old stock Qualcomm drivers; they now get the full renderer.	Driver Turnip berjalan di mode lambat untuk driver bawaan Qualcomm lama; kini memakai renderer penuh.
Changing Render Resolution with the slider while playing closed the app.	Mengubah Resolusi Render dengan slider saat bermain menutup aplikasi.
The Restart button in the menu could close the app.	Tombol Restart di menu bisa menutup aplikasi.
In heavy battles a frame can briefly show wrong colours or missing textures. Please send Share Log if you see it.	Di pertempuran berat satu frame bisa sesaat berwarna salah atau kehilangan tekstur. Kirim Share Log bila melihatnya.
Weak GPUs (Mali-G52 MC2, PowerVR) still slow down in Basara arts and ultimates: use Ultra Low.	GPU lemah (Mali-G52 MC2, PowerVR) masih melambat saat jurus Basara dan ulti: pakai Ultra Low.
With an installed GPU driver, only the renderers that run on it are listed (never OpenGL ES: the driver is Vulkan only).	Dengan driver GPU terpasang, hanya renderer yang jalan di driver itu yang ditampilkan (OpenGL ES tidak pernah: driver itu hanya Vulkan).
Renderer 	Renderer 
 closed the game while it was starting, so it is back to Auto.	 menutup game saat mulai, jadi dikembalikan ke Auto.
Mod Tools	Alat Mod
Tap a mod to tick it, i for what was found in it. The higher mod wins when two change the same texture.	Ketuk mod untuk mencentangnya, i untuk melihat isinya. Mod yang lebih atas menang bila dua mod mengubah tekstur yang sama.
Tick all	Centang semua
Untick all	Hapus centang
Checking the mods…	Memeriksa mod…
Off: the game uses its own textures.	Mati: game memakai tekstur aslinya.
No mod ticked: the game uses its own textures.	Tidak ada mod dicentang: game memakai tekstur aslinya.
%d mods on, %d textures, %s	%d mod aktif, %d tekstur, %s
 is still packed: unpack it into its own folder in 	 masih terkompres: ekstrak ke foldernya sendiri di
, then Rescan.	, lalu Pindai Ulang.
⚠ A ticked mod has no texture the game can use: tap i on it.	⚠ Ada mod dicentang tanpa tekstur yang bisa dipakai game: ketuk i di mod itu.
⚠ A ticked mod matches none of the textures in Dump: it may be for another game or version (this one is RBSJ08).	⚠ Ada mod dicentang yang tidak cocok dengan tekstur mana pun di Dump: mungkin untuk game atau versi lain (game ini RBSJ08).
%d textures are in more than one ticked mod: the higher mod's are used.	%d tekstur ada di lebih dari satu mod dicentang: yang dipakai milik mod paling atas.
⚠ The ticked mods are large for this phone's RAM: loading can stutter, or the system can close the game. Untick some, or use a smaller pack.	⚠ Mod yang dicentang terlalu besar untuk RAM HP ini: loading bisa tersendat, atau sistem bisa menutup game. Hapus centang sebagian, atau pakai pack yang lebih kecil.
⚠ not this game?	⚠ bukan untuk game ini?
%d files, %d covered	%d file, %d tertimpa
%d textures the game can use (%s), %d of them .dds.	%d tekstur yang bisa dipakai game (%s), %d di antaranya .dds.
%d of them were seen in Dump (textures the game has shown on this phone).	%d di antaranya ada di Dump (tekstur yang sudah tampil di HP ini).
%d are also in a mod above this one, so that mod's are used. Move this mod up to use its own.	%d juga ada di mod di atasnya, jadi milik mod itu yang dipakai. Naikkan mod ini untuk memakai miliknya.
%d textures are in this mod twice (a .png and a .dds, or two folders): only one of each is used.	%d tekstur ada dua kali di mod ini (.png dan .dds, atau dua folder): hanya satu yang dipakai.
%d images with names the game cannot match	%d gambar dengan nama yang tidak dikenali game
Names must look like tex1_64x64_1a2b3c4d5e6f7a8b_5.png (Dolphin style, made by Dump Textures). For example:	Nama harus seperti tex1_64x64_1a2b3c4d5e6f7a8b_5.png (gaya Dolphin, hasil Dump Tekstur). Contoh:
Not seen in this game	Tidak terlihat di game ini
None of its names are in Dump. Maybe it is made for another game or version (this one is Wii NTSC-J RBSJ08), or Dump only has a few textures yet.	Tidak ada namanya di Dump. Mungkin dibuat untuk game atau versi lain (game ini Wii NTSC-J RBSJ08), atau Dump baru berisi sedikit tekstur.
On a GPU without BC textures (most Mali) the .dds files are unpacked while loading: they work, with more loading time.	Di GPU tanpa tekstur BC (kebanyakan Mali) file .dds dibuka saat dimuat: tetap jalan, loading lebih lama.
Credits	Kredit
Port by xu@shiinobu, continuing the work of WitherBlitz with the help of WiiCompiled's code.	Port oleh xu@shiinobu, melanjutkan karya WitherBlitz dengan bantuan kode WiiCompiled.
Menu and touch button design, and the Unlock All idea, by hikki@datfooldive.	Desain menu dan tombol sentuh, serta ide Unlock All, oleh hikki@datfooldive.
Based on NSMB-Wii-Multiplayer-Recompilation and WiiCompiled (GPLv3). Renderer techniques studied from Dolphin (GPLv2+).	Berbasis NSMB-Wii-Multiplayer-Recompilation dan WiiCompiled (GPLv3). Teknik renderer dipelajari dari Dolphin (GPLv2+).
Touch control icons from game-icons.net by Lorc, Delapouite and contributors (CC BY 3.0).	Ikon kontrol sentuh dari game-icons.net oleh Lorc, Delapouite dan kontributor (CC BY 3.0).
✓ In game now: %d textures replaced so far.	✓ Di game sekarang: %d tekstur sudah diganti.
✓ Last time in game: %d textures replaced.	✓ Terakhir main: %d tekstur diganti.
In game now: no texture replaced yet (they load when the game shows them).	Di game sekarang: belum ada tekstur yang diganti (dimuat saat game menampilkannya).
Not used in game yet: start the game, and the mods' textures load as they show.	Belum dipakai di game: mulai game, tekstur mod dimuat saat muncul.
⚠ %d textures could not be read by the game, for example %s: tap i on its mod.	⚠ %d tekstur gagal dibaca game, contohnya %s: ketuk i pada mod-nya.
⚠ %d files are neither PNG nor DDS inside (often a JPEG renamed): the game skips them.	⚠ %d file isinya bukan PNG atau DDS (sering JPEG yang diganti nama): game melewatinya.
⚠ unreadable files	⚠ file tak terbaca
⚠ %d failed	⚠ %d gagal
✓ %d in use	✓ %d dipakai
%d of them are in use in the game now.	%d di antaranya sedang dipakai di game.
%d of them were used the last time in game.	%d di antaranya dipakai saat terakhir main.
None used in game yet: a texture loads when the game shows it.	Belum ada yang dipakai di game: tekstur dimuat saat game menampilkannya.
Not ticked, so the game does not use it.	Tidak dicentang, jadi game tidak memakainya.
%d could not be read by the game	%d gagal dibaca game
The file is damaged or not a real PNG or DDS. For example:	File rusak atau bukan PNG/DDS asli. Contohnya:
%d files are neither PNG nor DDS inside	%d file isinya bukan PNG atau DDS
Often a JPEG renamed to .png or .dds. Save it again as PNG. For example:	Biasanya JPEG yang diganti nama jadi .png atau .dds. Simpan ulang sebagai PNG. Contohnya:
%d .dds files are PNG images inside (renamed): they are read as PNG, which is fine.	%d file .dds isinya gambar PNG (diganti nama): dibaca sebagai PNG, tidak masalah.
Auto picks one for this phone (the Vulkan renderer on most). Vulkan: the game talks to the Vulkan driver directly. WebGPU 1.2: the WebGPU (Dawn) renderer of this version. WebGPU 1.0: the renderer of version 1.0, which some phones run smoother; it has none of the renderer changes made after 1.0, so Graphics Compatibility and the GPU-time Dynamic Resolution do nothing there (not on PowerVR, Adreno 5xx or Android 10: they use Auto). OpenGL ES (Experimental): WebGPU on OpenGL ES, for phones whose Vulkan driver shows a black screen or closes the game.	Auto memilih untuk HP ini (renderer Vulkan di kebanyakan HP). Vulkan: game langsung memakai driver Vulkan. WebGPU 1.2: renderer WebGPU (Dawn) versi ini. WebGPU 1.0: renderer versi 1.0, yang di sebagian HP terasa lebih mulus; tanpa perubahan renderer setelah 1.0, jadi Graphics Compatibility dan Dynamic Resolution berbasis waktu GPU tidak berpengaruh di sana (tidak di PowerVR, Adreno 5xx atau Android 10: di sana memakai Auto). OpenGL ES (Eksperimental): WebGPU di atas OpenGL ES, untuk HP yang driver Vulkan-nya layar hitam atau menutup game.
Graphics > Renderer: Auto, Vulkan, WebGPU 1.2, WebGPU 1.0 and OpenGL ES (Experimental). WebGPU 1.0 is the renderer of version 1.0, for phones that ran 1.0 smoother.	Grafis > Renderer: Auto, Vulkan, WebGPU 1.2, WebGPU 1.0 dan OpenGL ES (Eksperimental). WebGPU 1.0 adalah renderer versi 1.0, untuk HP yang lebih mulus di 1.0.
OpenGL ES (Experimental)	OpenGL ES (Eksperimental)
Preset	Preset
Button	Tombol
Disable Fog	Matikan Kabut
Removes the distance haze, so far scenery stays clear. A small saving on slow GPUs.	Menghilangkan kabut jarak jauh, pemandangan jauh tetap jernih. Sedikit lebih ringan di GPU lambat.
Reduce Effects (Experimental)	Kurangi Efek (Eksperimental)
Skips glow and spark effects, such as the flashes of special attacks, so slow GPUs keep up in busy battles. Some effects disappear.	Melewati efek cahaya dan percikan, misalnya kilatan serangan spesial, agar GPU lambat tetap lancar di pertempuran ramai. Sebagian efek hilang.
Overlay Style	Gaya Overlay
Bar: one see-through bar at the top centre. Minimal: no bar, the FPS large in the top left with the other items under it.	Bar: satu bar tembus pandang di tengah atas. Minimal: tanpa bar, FPS besar di kiri atas dengan item lain di bawahnya.
Bar	Bar
Minimal	Minimal
Choose your own ISO or RVZ of the game (Japan, RBSJ08). Unpack it once (about 4 GB), or play it straight from the file; afterwards the app goes straight into the game.	Pilih ISO atau RVZ game milikmu (Jepang, RBSJ08). Ekstrak sekali (sekitar 4 GB), atau mainkan langsung dari file-nya; setelah itu aplikasi langsung masuk ke game.
How to load the game	Cara memuat game
Both play the same game, and your saves stay.	Keduanya memainkan game yang sama, dan save tetap aman.
Extract	Ekstrak
Unpacks the game once, about 4 GB. The fastest loading.	Membongkar game sekali, sekitar 4 GB. Loading paling cepat.
Read from File	Baca dari File
Plays straight from the ISO or RVZ, which must stay where it is. Needs no space; the unpacked copy (4 GB) is deleted.	Main langsung dari ISO atau RVZ, yang harus tetap di tempatnya. Tidak butuh ruang; salinan hasil ekstrak (4 GB) dihapus.
Plays straight from the ISO or RVZ, which must stay where it is. Needs no space.	Main langsung dari ISO atau RVZ, yang harus tetap di tempatnya. Tidak butuh ruang.
This file's location can't be kept for later. Move it to the phone's storage (Download), or choose Extract.	Lokasi file ini tidak bisa diingat. Pindahkan ke memori HP (Download), atau pilih Ekstrak.
The game file can't be opened: it was moved, renamed or deleted. Choose it again.	File game tidak bisa dibuka: sudah dipindah, diganti nama, atau dihapus. Pilih lagi.
The GPU stopped responding and the game closed. A lower Render Resolution or Renderer may help.	GPU berhenti merespons dan game tertutup. Render Resolution atau Renderer yang lebih rendah mungkin membantu.
The GPU stopped responding and the game closed. Render Resolution lowered to 	GPU berhenti merespons dan game tertutup. Render Resolution diturunkan ke 
Hotfix: smoother menus, cutscenes and ultimates	Hotfix: menu, cutscene dan ultimate lebih lancar
Choose how the game file is used: Extract (as before, about 4 GB) or Read, which plays the ISO or RVZ where it is, without extracting, for phones with little free space.	Pilih cara memakai file game: Extract (seperti dulu, sekitar 4 GB) atau Read, yang memainkan ISO atau RVZ langsung dari tempatnya tanpa diekstrak, untuk HP dengan ruang kosong sedikit.
If the GPU stops responding and the game closes, Render Resolution is lowered one step for the next start, and the app tells you.	Bila GPU berhenti merespons dan game tertutup, Render Resolution diturunkan satu tingkat untuk start berikutnya, dan aplikasi memberi tahu.
OpenGL ES on PowerVR phones now sends the 3D models the way their driver is made for.	OpenGL ES di HP PowerVR kini mengirim model 3D dengan cara yang sesuai untuk driver-nya.
Menus, character select, cutscenes and ultimates could drop to about 5 fps on Vulkan: frames piled up behind the GPU and were thrown away. The renderer now keeps at most two frames waiting.	Menu, pilih karakter, cutscene dan ultimate bisa turun ke sekitar 5 fps di Vulkan: frame menumpuk di belakang GPU lalu dibuang. Renderer kini menahan paling banyak dua frame.
Dynamic Resolution did nothing at 1x: it can go down to 240 lines again, as in 1.1, and now notices a GPU that falls behind even on phones that don't report GPU times.	Dynamic Resolution tidak berbuat apa-apa di 1x: kini bisa turun lagi sampai 240 baris seperti di 1.1, dan mengenali GPU yang tertinggal walau HP tidak melaporkan waktu GPU.
Fewer full-screen GPU passes in effects that copy the picture (ultimates, cutscenes, smoke).	Lebih sedikit pass GPU layar penuh pada efek yang menyalin gambar (ultimate, cutscene, asap).
Thermal Control could hold the game at 30 fps until the app was closed. The battery temperature no longer turns on the 30 fps drawing.	Thermal Control bisa menahan game di 30 fps sampai aplikasi ditutup. Suhu baterai tidak lagi menyalakan gambar 30 fps.
The game could close with "invalid tex offset" on some Mali phones.	Game bisa tertutup dengan "invalid tex offset" di beberapa HP Mali.
Generic gamepads: the right stick and the D-pad work (D-pad from the hat, right stick from the Z/RZ axes).	Gamepad generik: stik kanan dan D-pad berfungsi (D-pad dari hat, stik kanan dari sumbu Z/RZ).
The log records the fps every 10 seconds again, so reports show where the game slowed down.	Log kembali mencatat fps tiap 10 detik, sehingga laporan menunjukkan di mana game melambat.
Staging build: please send Share Log after playing a menu, a cutscene and an ultimate.	Build staging: kirim Share Log setelah memainkan menu, cutscene dan ultimate.
A texture mod added to the Textures folder starts unticked: tick it in Settings > Textures to use it.	Mod tekstur yang baru ditaruh di folder Textures awalnya tidak dicentang: centang di Pengaturan > Tekstur untuk memakainya.
Custom textures showed only after leaving and entering a screen again (Conquest character select). They now appear as soon as the file is loaded.	Tekstur kustom baru tampil setelah keluar lalu masuk lagi ke sebuah layar (pilih karakter Conquest). Kini langsung tampil begitu file selesai dimuat.
PowerVR B-Series (BXM) with Graphics Compatibility Off drew a black game picture behind the on-screen buttons.	PowerVR B-Series (BXM) dengan Kompatibilitas Grafis Off menampilkan gambar game hitam di belakang tombol layar.
The game could close in battle with "unknown texture format" on some Mali phones: the graphics data is now read with the right size.	Game bisa tertutup di pertempuran dengan "unknown texture format" di sebagian HP Mali: data grafis kini dibaca dengan ukuran yang benar.
Crackling sound on phones whose audio takes large chunks at once (for example Helio G85 with Recording-Friendly Audio).	Suara kresek di HP yang mengambil audio dalam potongan besar sekaligus (misalnya Helio G85 dengan Audio Ramah Rekaman).
The game could close right after an update with "No DVD root is configured".	Game bisa langsung tertutup setelah update dengan "No DVD root is configured".
Some generic USB gamepads (for example "810 Twin USB Gamepad") were seen as a keyboard, so their Gamepad Buttons map did nothing. They now work as a gamepad.	Sebagian gamepad USB generik (misalnya "810 Twin USB Gamepad") terbaca sebagai keyboard, jadi pengaturan Gamepad Buttons tidak berpengaruh. Kini terbaca sebagai gamepad.
Changes are saved as you make them. ⟳ Restart = applies after Restart.	Perubahan langsung tersimpan. ⟳ Restart = berlaku setelah Mulai Ulang.
Waiting for Restart: 	Menunggu Mulai Ulang: 
Applies after Restart, now still 	Berlaku setelah Mulai Ulang, sekarang masih 
Restart the game? Progress since your last save is lost.	Mulai ulang game? Progres sejak save terakhir hilang.
Will change:	Yang akan berubah:
Settings and texture mods had no effect when the game's Config.toml had been copied in from a PC or a file manager.	Setting dan mod tekstur tidak berpengaruh bila Config.toml game disalin dari PC atau file manager.
PowerVR B-Series phones with an older Vulkan driver (for example ADVAN S50) drew a black game picture even with Graphics Compatibility On.	HP PowerVR B-Series dengan driver Vulkan lama (misalnya ADVAN S50) menampilkan gambar game hitam walau Graphics Compatibility On.
1 change waiting for Restart	1 perubahan menunggu Mulai Ulang
 changes waiting for Restart	 perubahan menunggu Mulai Ulang
Your save was restored from Basara2Heroes/Saves/Auto.	Save kamu dipulihkan dari Basara2Heroes/Saves/Auto.
Your save is copied to Basara2Heroes/Saves/Auto whenever it changes, and comes back by itself after the app is uninstalled and installed again (needs "All files access").	Save kamu disalin ke Basara2Heroes/Saves/Auto setiap kali berubah, dan kembali sendiri setelah app di-uninstall lalu dipasang lagi (perlu "Akses semua file").
Clearer Restart marks in the menu: settings that apply only after a restart carry a yellow "⟳ Restart" tag instead of *. Change one and its row turns yellow, the footer says how many changes wait for Restart, and the Restart button lights up.	Tanda Restart di menu lebih jelas: setting yang baru berlaku setelah restart diberi label kuning "⟳ Restart", bukan *. Ubah salah satunya, barisnya jadi kuning, footer menunjukkan berapa perubahan yang menunggu Mulai Ulang, dan tombol Mulai Ulang menyala.
