/local/
/build*/
/third_party/
/generated/
__pycache__/
*.pyc
# launcher/appimage/make_appimage.sh's and launcher/windows/make_launcher_exe.py's output
*.AppImage
Ultimate_Launcher*.exe

# The game and anything taken or generated from it stay out of the repository.
*.wua
*.wud
*.wux
*.rpx
*.rpl
*.rpx.*
*.btsnd
*.bfma
*.h264
/captures/

# Character packs (tools/characters) and the files they are made from hold the
# games' assets: they must never be committed.
character.ini
[a-z][a-z][a-z].xml
*.havok.xml
*.tkmvst
*.nud
*.nut
*.bon
*.mop
*.moveset
*.motion
*.mvl
*.bin
*.ofs
*.uasset
*.uexp
*.ubulk
*.pak
*.nus3bank
*.part

# Local source backups used during Windows development.
/work/
