# Mission 072 played through (plans/briefs/world072.md): the lollipop licked three times, its
# high jumps up the stair of orange blocks, across to the two columns and onto the tower's top;
# six treasures, the arrow.
wait 30
expect mission = 72
# Back off the pier onto the floor beside the lollipop (44, 5, 54); lick it (Action).
face 180
go 44 53.85 tol 0.1
until ground = 1
hold 6 action
wait 90
# Licked: the pier (walk 9), B1 (walk 14) and its treasure, B2 (walk 19) and its treasure.
face 0
go 44 51.6 jump 2.0 tol 0.15
until ground = 1
expect y >= 8.9
go 44 49.2 jump 2.4 tol 0.15
until ground = 1
expect y >= 13.9
until treasures = 1 max 120
go 44 48.6 tol 0.1
go 44 45 jump 3.0 tol 0.15
until ground = 1
expect y >= 18.9
until treasures = 2 max 120
# Still licked: west across two cells onto the west column (walk 21) and its treasure; then
# down off its south side to the floor and back to the lollipop.
go 42.4 45 tol 0.1
face 270
go 38.5 45 jump 4.0 tol 0.15
until ground = 1
expect y >= 20.9
# Onto it (the original's 28 px boxes, BD-0021).
go 38.1 45 tol 0.1
until treasures = 3 max 120
go 38.5 48 max 300
until ground = 1
expect y <= 5.1
go 40.5 53.6
go 43.89 53.89 tol 0.1
# Lick 2: the pier, B1, B2 again and east across two cells onto the east column (walk 21) and
# its treasure; down off its south side.
hold 6 action
wait 90
face 0
go 44 51.6 jump 2.0 tol 0.15
until ground = 1
expect y >= 8.9
go 44 49.2 jump 2.4 tol 0.15
until ground = 1
expect y >= 13.9
go 44 48.6 tol 0.1
go 45.5 46.5 jump 3.0 tol 0.15
until ground = 1
expect y >= 18.9
go 46 46.5 tol 0.1
face 90
go 50 46.5 jump 4.0 tol 0.15
until ground = 1
expect y >= 20.9
# Onto it (the original's 28 px boxes, BD-0021).
go 50 46.1 tol 0.1
until treasures = 4 max 120
go 50 49 max 300
until ground = 1
expect y <= 5.1
go 47.5 53.6
go 44.11 53.89 tol 0.1
# Lick 3: the pier, B1, B2, B3 (walk 24) and east onto the tower's top (walk 29): its two
# treasures either side of the arrow (round it along z 42), then the arrow.
hold 6 action
wait 90
face 0
go 44 51.6 jump 2.0 tol 0.15
until ground = 1
expect y >= 8.9
go 44 49.2 jump 2.4 tol 0.15
until ground = 1
expect y >= 13.9
go 44 48.6 tol 0.1
go 44 45.6 jump 3.0 tol 0.15
until ground = 1
expect y >= 18.9
go 44 44.4 tol 0.1
go 45 41 jump 3.6 tol 0.15
until ground = 1
expect y >= 23.9
go 45.6 40 tol 0.1
face 90
go 48 40 jump 2.5 tol 0.15
until ground = 1
expect y >= 28.9
until treasures = 5 max 120
go 48.5 42
go 51.5 42
go 52 40 until treasures = 6 max 300
until treasures = 6 max 120
go 50 40 until exit = 1 max 300
until mission = 70 max 900
expect phase = Play
wait 60
