# Mission 061 played through (plans/briefs/world061.md).
wait 30
expect mission = 61
# West through the corridor W into the shaft A (walk 15): the eggs along x 34.
go 44 50
go 36 50
go 34 50 tol 0.2
go 34 53 tol 0.2
go 34 56 tol 0.2
# The shuttle ladder: three pairs (x 33-34, 31-32, 29-30; walk 17, 19, 21) shuttling along Z
# (z 45-55, 60 ticks, 30 dwelling, in step; BD-0006). Board the first by jumping straight up from the
# floor under its north end while it dwells there; then each next one by a jump west while they
# dwell at an end (the window: 4-56 ticks into the dwell, tools/autoplay_search.py); from the
# third, west onto the ledge (walk 23): treasure 1.
go 33.5 54.8 tol 0.1
lift 33 17 55 max 600
wait 20
hold 8 jump
until ground = 1 max 120
expect y >= 16.9
face 270
lift 33 17 45 max 600
wait 30
hold 20 up jump
hold 25 up
until ground = 1 max 120
expect y >= 18.9
lift 31 19 55 max 600
wait 30
hold 20 up jump
hold 25 up
until ground = 1 max 120
expect y >= 20.9
lift 29 21 45 max 600
wait 30
hold 20 up jump
hold 25 up
until ground = 1 max 120
expect y >= 22.9
go 26 45 until treasures = 1
until treasures = 1 max 120
# Through the door "1" north onto the landing G (walk 23) over the chasm P. L1 (x 30 -> 35) and
# L2 (x 41 -> 36) along z 32 meet in the middle and wait there side by side: L1 boarded at G,
# across onto L2 where they meet, off L2 at its far end onto the island I1: treasure 2, its egg.
go 26 42
go 26 39
go 28.5 32
go 29.35 32 tol 0.1
face 90
lift 35 23 32 max 600
lift 30 23 32 max 600
go 30 32 tol 0.1
lift 35 23 32 max 400
go 36 32 tol 0.1
lift 41 23 32 max 400
go 42.6 32
# Onto the item (the original's 28 px boxes, BD-0021).
go 43 31 tol 0.15
go 43 31.3 tol 0.2
# Onto the item (the original's 28 px boxes, BD-0021).
go 44 33 tol 0.15
go 44 32.6 tol 0.2
# L3, from I1's east edge (46, 31) to I2's west edge (55, 26) across X and Z at once (3-tick
# stops): stepped on as it arrives, walked to its front edge before it stops; I2: treasure 3 and
# its egg, clear of the mine in its far corner (59, 25).
go 45.35 31 tol 0.1
face 90
lift 55 23 26 max 600
lift 46 23 31 max 600
go 46 31 tol 0.1
until x >= 54.0 max 300
hold 10 up
go 57 26.4
go 58 26.3 tol 0.2
go 56 25.3 tol 0.2
# L4, from I2's east edge (60, 27) rising to the east ledge E (67, 27; walk 25), the same way.
go 59.35 27 tol 0.1
face 90
lift 67 25 27 max 600
lift 60 23 27 max 600
go 60 27 tol 0.1
until x >= 66.0 max 300
hold 10 up
go 69.5 27
expect y >= 24.95
expect treasures = 3
# The tower lift (74, 24) up to the tower room T (walk 33), stepped on as it arrives: treasure 4
# and its egg; back down its shaft onto the lift and off it south to E's floor.
go 73 25.2
go 74 24.8 tol 0.08
face 0
lift 74 33 24 max 600
lift 74 25 24 max 600
go 74 24.1 tol 0.1
until y >= 31.3 max 300
go 74 22.6 max 200
expect y >= 32.95
go 72 22.5
go 71 21 tol 0.2
go 75 21 tol 0.2
go 74 23
lift 74 33 24 max 600
lift 74 25 24 max 600
go 74 24 tol 0.15 until y <= 32
until ground = 1 max 300
go 74 25.6
until ground = 1 max 300
expect y <= 25.05
# Through the door "4" in E's south side onto the ledge over the lava hall H, down into it
# (walk 15): its three eggs (z 46), over the first lava trench (z 47-49) hanging from the bar
# x 62 (jump up to it at its north end, along it, let go over the south bank), across the second
# (z 52-53) on the machine blocks (x 66-67), over the clay bridge (x 69-74, z 56) to treasure 5
# (75, 15, 56) and back over it once it has grown again; back to the door "5" in its
# west wall (x 58-59, z 50) into the start chamber.
go 72 40
go 72 43.6
go 72 45.2
until ground = 1 max 300
expect y <= 15.05
go 72 46 tol 0.2
go 66 46 tol 0.2
go 62 46 tol 0.2
go 62 46.2 tol 0.1
face 180
hold 4 jump
wait 20
expect y >= 16.9
go 62 50.2 tol 0.08
hold 18 crouch
until ground = 1
expect z >= 49.6
go 66.5 51
go 66.5 54.6
go 67.6 56 tol 0.15
face 90
go 75.5 56 tol 0.2
until treasures = 5 max 120
# The clay bridge crumbled behind him: back over it once it has grown again (156 ticks of 20).
wait 520
go 67.6 56 tol 0.2
go 66.5 54.6
go 66.5 51
go 60.5 50.3
go 57 50
# Out of the start chamber's south door "5" (50, 58), down the stair of two-block drops to the
# creatures' landing N (walk 9) and its two eggs.
go 51 56
go 50 57.6
go 50 63
until ground = 1 max 300
expect y <= 9.05
go 49 64 tol 0.2
go 55 63 tol 0.2
# Creature 1 walks the corridor C1 (z 64, x 35-45) and rests ten seconds at each end, deadly
# only while it rests: when it has rested at the far end (x 35) and starts back, in and west
# along the corridor through it as it walks, to treasure 6's chamber V1.
go 48 64.5
near 45 9 64 0.2 max 2000
near 35 9 64 0.2 max 2000
wait 590
go 46 64
go 33.5 64
go 31 63 tol 0.2
until treasures = 6 max 120
# South into the lava room SW: west of the lava strip (x 36-44, z 69-70) and the pool, its egg
# (40, 72), east along z 74 past the end of the moving mine's run (x 48, z 69-73), to creature 2's
# corridor C2 (z 71, x 54-65): through it the same way when it starts back from x 65, to treasure
# 7's chamber V2 and its egg.
go 33 66.5
go 33 68
go 35.4 71
go 40 72 tol 0.2
go 46 74
go 49.5 74
go 51 72.5
near 54 9 71 0.2 max 2400
near 65 9 71 0.2 max 2400
wait 590
go 53 71
go 66.5 71
go 69 73 tol 0.2
# Onto the item (the original's 28 px boxes, BD-0021).
go 68 69 tol 0.15
go 68 69.4 tol 0.2
until treasures = 7 max 120
# Back west through C2 as the creature leaves x 54 (caught passing x 55 after it has been at 54),
# through SW and V1, back east through C1 as creature 1 leaves x 45 (the same way), up the stair to the start chamber and the arrow.
go 68.5 72
near 54 9 71 0.2 max 2400
near 55 9 71 0.2 max 1200
go 66 71
go 52 71
go 49.5 74
go 46 74
go 35.4 71
go 33 68
go 33 66.5
go 31.5 65.5
near 45 9 64 0.2 max 2400
near 44 9 64 0.2 max 1200
go 34 64
go 47 64
go 50 63.2
face 0
go 50 61 jump 1.5 tol 0.2
until ground = 1
go 50 60 jump 1.5 tol 0.2
until ground = 1
go 50 59 jump 1.5 tol 0.2
until ground = 1
expect y >= 14.95
go 50 56
go 50 45 until exit = 1
until mission = 60 max 900
expect phase = Play
wait 60
