# Mission 014 played through (plans/briefs/world014.md).
wait 30
expect mission = 14
expect lives >= 3
# A stick of dynamite from the start room (one at a time), put at the foot of the crate wall
# (z 48) in the corridor, and back down the corridor out of the blast.
go 43 62 tol 0.15
hold 2 action
until dynamite = 1 max 200
go 48 56
go 48 49.4 tol 0.1 max 400
face 180
hold 2 action
# Putting it down holds him 1.3 s; the blasts go off 2.5-3.45 s after, 1.5 round each.
go 48 53.5
face 0
wait 200
go 48 46
# A second stick from the start room, put beside the plug of crates in the floor (z 38-40).
go 48 56
go 43 60 tol 0.15
hold 2 action
until dynamite = 1 max 200
go 48 56
go 48 46
go 48 41.4 tol 0.1
face 180
hold 2 action
go 48 44
wait 90
# The eggs on the ledge two up (x 42-44, z 34-38), round the open shaft.
go 45.6 44
go 45.6 36.5
go 44 36.5 jump 1.5
until ground = 1
expect y >= 12.95
go 43 37
go 43 35
until eggs = 3 max 200
# Down the shaft to the key room (walk 1) and the golden key.
go 46 37
go 48 39
until ground = 1 max 600
expect y <= 1.05
# Across the channel of water (z 41-43): swum and climbed out of; the golden key completes world
# 1: the cheer, then the main hub.
go 48.5 42.6 tol 0.3 max 600
go 48.5 44.6 with lookup jump 1.5 max 400
until ground = 1
expect y >= 0.95
go 51 44 until exit = 1
until mission = 1 max 900
expect lives >= 6
expect phase = Play
wait 120
