# tools/net_players.sh, three players, Ben (orange, start (61, 38)): pauses (Escape) for six seconds
# and goes on (Pause to Play fades for a second, as the original's SetPhase); once Cid has left walks
# into the yellow bombs, knocked out.
until phase = Play max 7200
log the match began
wait 120
hold 1 pause
until phase = Pause max 30
expect phase = Pause
wait 360
hold 1 pause
until phase = Play max 120
expect phase = Play
until netplayers = 1 max 3600
mortal
go 40 38 max 3000 until phase = Lost
until phase = Lost max 600
expect phase = Lost
wait 120
end
