# tools/net_two_players.sh, the host (yellow, world 201): once the other one has laid a bomb of his
# team at (57, 42) -- sent to this machine as ObjectSpawned -- walks east along z 42 into it, and
# dies of it here (another team's bomb, decblupi.cpp:3733-3745): a life lost.
until phase = Play max 7200
wait 600
go 45 42 max 1200
mortal
go 60 42 max 1200 until lives < 10
expect lives < 10
wait 240
end
