# tools/net_two_players.sh with NET_WORLD=205, the host (yellow, start (47, 60)): takes the charge
# at (50, 47) -- his cloud -- and walks into the other one, waiting at (52.5, 47): the cloud meets
# him (NetPlayerCollide, decblupi.cpp:3838-3848), the other is electrocuted and our cloud is gone
# (PK_STOPCLOUD).
until phase = Play max 7200
wait 420
go 48 55 max 900
go 48 47 max 900
go 50 47 max 600 until power = 3
expect power = 3
go 52 47 max 600 until power != 3
until power != 3 max 300
expect power != 3
wait 240
end
