# treasure: the Ray Dream procedural materials of Blupi/coffre.rd4; generated by procedural_materials.py
material rd_545454
bump grain 0.3500 1.0000 0.5000
surface 0.8468 0.8978 0.6019 0.0000 0.0000 0.0000
material rd_7f7f7f
bump grain 0.3500 1.0000 0.5000
surface 0.5000 0.1030 0.1030 0.0000 0.0000 0.0000
material rd_810000
colour 0.5000 0.0000 0.0000
layer spots 0.5180 0.0000 0.0000 3.0000 4.0000 1.0000 0 0.5000
surface 0.5000 0.5000 0.0000 0.0000 0.0000 0.0000
material rd_ffca00
surface 0.8468 0.5000 0.2447 0.0000 0.0000 0.0000
