# treasure421: Decor/porte2.rd4, camera 'Caméra 2'; generated by build_object_library.py
# icon <sheet> <icon> <seconds> <mirror 0/1 left-right/2 upside down> <yaw degrees> <iou> <icon pixels> <dx> <dy> (the sprite's offset, pixels right and down)
icon object-m 421 0.0000 0 0 0.799 64 0 0
icon object-m 422 0.0000 0 0 0.799 64 0 0
icon object-m 423 0.0000 0 0 0.799 64 0 0
icon object-m 424 0.0000 0 0 0.799 64 0 0
icon object-m 425 0.0000 0 0 0.799 64 0 0
icon object-m 426 0.0000 0 0 0.799 64 0 0
icon object-m 427 0.0000 0 0 0.799 64 0 0
icon object-m 428 0.0000 0 0 0.799 64 0 0
icon object-m 429 0.0000 0 0 0.799 64 0 0
icon object-m 430 0.0000 0 0 0.799 64 0 0
icon object-m 431 0.0000 0 0 0.799 64 0 0
icon object-m 432 0.0000 0 0 0.799 64 0 0
icon object-m 433 0.0000 0 0 0.799 64 0 0
icon object-m 434 0.0000 0 0 0.799 64 0 0
icon object-m 435 0.0000 0 0 0.799 64 0 0
icon object-m 436 0.0000 0 0 0.799 64 0 0
icon object-m 437 0.0000 0 0 0.799 64 0 0
icon object-m 438 0.0000 0 0 0.799 64 0 0
icon object-m 439 0.0000 0 0 0.799 64 0 0
