# glu168: the Ray Dream procedural materials of Blupi/glu.rd4; generated by procedural_materials.py
material rd_000000
surface 0.5000 0.5000 0.0000 0.0000 0.0000 0.0000
material rd_6baa0a
surface 0.5000 0.5000 0.0000 0.0000 0.0000 0.0000
