# fish: the Ray Dream procedural materials of Blupi/poisson.rd4; generated by procedural_materials.py
material rd_1b1b1b
surface 0.5000 0.5000 0.0000 0.0000 0.0000 0.0000
material rd_1bdfff
surface 0.5000 0.5000 0.2473 0.0000 0.0000 0.0000
material rd_ff1b1b
surface 0.5000 0.5000 0.0000 0.0000 0.0000 0.0000
material rd_ffffff
surface 0.5000 0.5000 0.0000 0.0000 0.0000 0.0000
