# exit: Blupi/fleche.rd4, camera 'Caméra 2'; generated by build_object_library.py
# icon <sheet> <icon> <seconds> <mirror 0/1 left-right/2 upside down> <yaw degrees> <iou> <icon pixels> <dx> <dy> (the sprite's offset, pixels right and down)
icon element 29 0.0000 0 10 0.962 60 0 0
icon element 30 0.0000 0 315 0.980 60 0 0
icon element 31 0.0000 0 65 0.967 60 0 0
icon element 32 0.0000 0 110 0.921 60 0 0
icon element 33 0.0000 0 195 0.902 60 0 0
icon element 34 0.0000 0 125 0.916 60 0 0
icon element 35 0.0000 0 90 0.934 60 0 0
icon element 36 0.0000 0 45 0.993 60 0 0
