# bd_meca2: Explo/meca2.rd4, camera 'Caméra Jeu'; generated by build_object_library.py
# icon <sheet> <icon> <seconds> <mirror 0/1 left-right/2 upside down> <yaw degrees> <iou> <icon pixels> <dx> <dy> (the sprite's offset, pixels right and down)
icon explo 29 0.0000 0 0 0.995 128 0 0
