_compute_ground_plane                        J  116 O  116  PURE-REORDER  J-only 0  O-only 0
_physics_compute_new                         J  910 O  975  content-diff  J-only 138  O-only 203
_physics_update_old                          J 1621 O 1697  content-diff  J-only 267  O-only 343
_decal_new_from_collision                    J 1796 O 1789  content-diff  J-only 413  O-only 406
_actor_move_test_avoidance_vector            J  272 O  187  content-diff  J-only 134  O-only 49
_actor_move_vector_avoidance                 J 1212 O 1210  content-diff  J-only 245  O-only 243
_actor_path_refresh                          J  442 O  430  content-diff  J-only 13  O-only 1
     J-only x1  jmp dword ptr [eax*4] ; rel type=0x0006 target=internal:1412
     J-only x12  nop
     O-only x1  jmp dword ptr [eax*4] ; rel type=0x0006 target=internal:1424
_weather_particle_system_render              J  530 O  518  content-diff  J-only 166  O-only 154
_crosshairs_draw                             J  704 O  693  content-diff  J-only 204  O-only 193
_render_weapon_hud                           J  871 O  885  content-diff  J-only 280  O-only 294
_flag_update                                 J  390 O  393  content-diff  J-only 49  O-only 52
_convex_hull3d_expand                        J  597 O  591  content-diff  J-only 118  O-only 112
_convex_polygon2d_clip_to_plane              J  357 O  355  content-diff  J-only 53  O-only 51
_convex_polygon3d_clip_to_plane              J  406 O  404  content-diff  J-only 25  O-only 23
_render_camera_build_frustum                 J 1080 O 1092  content-diff  J-only 237  O-only 249
_player_effect_add_continuous_effect         J  110 O  111  content-diff  J-only 1  O-only 2
     J-only x1  fxch st(1)
     O-only x2  nop
_player_effect_get_camera_effect_matrix      J  390 O  375  content-diff  J-only 27  O-only 12
_player_effect_update_camera_impulse         J  267 O  267  content-diff  J-only 7  O-only 7
     J-only x1  fld dword ptr [eax + 4]
     J-only x1  fmul dword ptr [ebx]
     J-only x1  fld dword ptr [eax + 8]
     J-only x1  fmul dword ptr [ebx + 4]
     J-only x2  fxch st(2)
     J-only x1  faddp st(2)
     O-only x1  faddp st(1)
     O-only x1  fld dword ptr [ebx]
     O-only x1  fmul dword ptr [eax + 4]
     O-only x1  fld dword ptr [ebx + 4]
     O-only x1  fmul dword ptr [eax + 8]
     O-only x2  fxch st(1)
_collision_move_point                        J 1426 O 1426  PURE-REORDER  J-only 0  O-only 0
_ai_test_ballistic_line_of_fire              J  296 O  296  content-diff  J-only 8  O-only 8
_area_of_effect_cause_damage_to_object       J  439 O  428  content-diff  J-only 25  O-only 14
_observer_update_positions                   J  471 O  502  content-diff  J-only 166  O-only 197
_sphere_intersects_cluster_portal            J  182 O  182  content-diff  J-only 12  O-only 12
_build_structure_lens_flares                 J 1327 O 1327  content-diff  J-only 3  O-only 3
     J-only x1  fstp dword ptr [ebp - 0x2c]
     J-only x1  fld dword ptr [ebp - 0x2c]
     J-only x1  mov edi, edi
     O-only x1  jmp
     O-only x1  lea ecx, [ecx]
     O-only x1  fst dword ptr [ebp - 0x2c]
_rasterizer_sun_glow_draw                    J  674 O  671  content-diff  J-only 58  O-only 55
_rasterizer_model_draw_environment_shader    J  832 O  833  content-diff  J-only 61  O-only 62
_rasterizer_environment_specular_spot_light_begin J  248 O  238  content-diff  J-only 52  O-only 42
_render_motion_sensor                        J  235 O  239  content-diff  J-only 5  O-only 9
_motion_sensor_update                        J  360 O  356  content-diff  J-only 125  O-only 121
_action_charge_perform                       J  982 O  994  content-diff  J-only 38  O-only 50
_actor_perception_aiming_vector_test_blockage J  159 O  158  content-diff  J-only 7  O-only 6
     J-only x1  fld dword ptr [ebp - 4]
     J-only x1  fmul st(1)
     J-only x1  fstp st(0)
     J-only x4  nop
     O-only x1  fmul dword ptr [ebp - 4]
     O-only x1  pop esi
     O-only x1  mov esp, ebp
     O-only x1  pop ebp
     O-only x1  ret
     O-only x1  mov ax, si
_bsp3d_test_sphere_recursive                 J  287 O  287  PURE-REORDER  J-only 0  O-only 0
_bsp3d_test_pill_recursive                   J  557 O  557  content-diff  J-only 2  O-only 2
     J-only x1  fld dword ptr [eax]
     J-only x1  fmul dword ptr [edi]
     O-only x1  fmul dword ptr [eax]
     O-only x1  fld dword ptr [edi]
_draw_bitmap_in_rect                         J  321 O  321  PURE-REORDER  J-only 0  O-only 0
_widget_instance_render_recursive            J  254 O  254  content-diff  J-only 33  O-only 33
_draw_layer_int                              J  125 O  121  content-diff  J-only 15  O-only 11
_biped_accelerate                            J  166 O  166  content-diff  J-only 4  O-only 4
     J-only x1  fld dword ptr [edi + 8]
     J-only x1  fmul dword ptr [eax + 4]
     J-only x1  fld dword ptr [eax + 8]
     J-only x1  fmul dword ptr [edi]
     O-only x1  fld dword ptr [edi]
     O-only x1  fld dword ptr [eax + 4]
     O-only x1  fmul dword ptr [edi + 8]
     O-only x1  fmul dword ptr [eax + 8]
_biped_get_sight_position                    J  149 O  147  content-diff  J-only 7  O-only 5
     J-only x1  fld dword ptr [edi + 4]
     J-only x1  fst dword ptr [ebp + 0xc]
     J-only x1  mov ecx, dword ptr [ebp - 4]
     J-only x1  fld dword ptr [ecx + 0x464]
     J-only x3  nop
     O-only x1  mov ecx, dword ptr [edi + 4]
     O-only x1  mov dword ptr [ebp + 0xc], ecx
     O-only x1  fld dword ptr [ebp + 0xc]
     O-only x1  mov edx, dword ptr [ebp - 4]
     O-only x1  fld dword ptr [edx + 0x464]
_biped_update_turning                        J  557 O  576  content-diff  J-only 90  O-only 109
