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source/main/main.obj .text _screenshot_render+0xF8 +0xF8 type=20 -> _render_frame
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source/main/main.obj .text _main_loop+0x1D7 +0x1D7 type=20 -> _game_initialize_for_new_map
source/main/main.obj .text _main_loop+0x2E3 +0x2E3 type=20 -> _game_initialize_for_new_map
source/networking/network_game_manager.obj .text _network_game_create_game_objects+0x114 +0x114 type=20 -> _game_initialize_for_new_map
source/rasterizer/rasterizer.obj .text _rasterizer_frame_begin+0xCE +0xCE type=20 -> __rasterizer_frame_begin
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source/render/render.obj .text _render_window+0xE2 +0xE2 type=20 -> _lights_preprocess_scene
source/render/render.obj .text _render_player_frame+0x3AB +0x3AB type=20 -> _render_window
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source/render/render.obj .text _render_frame+0x42 +0x42 type=20 -> _rasterizer_frame_begin
