=== HCEX.pdb
actors.obj                   GPROC actor_place                              long ()(long, long, long, struct actor_starting_location_definition *, unsigned char, short)  [args ['0x12', '0x12', '0x12', '0x6150a', '0x20', '0x11']]
ai.obj                       GPROC ai_place                                 void ()(void?)  [args []]
ai_script.obj                GPROC ai_scripting_place                       void ()(long)  [args ['0x12']]
device_controls.obj          GPROC control_place                            void ()(long, struct scenario_control_datum *)  [args ['0x12', '0x61b00']]
device_light_fixtures.obj    GPROC light_fixture_place                      void ()(long, struct scenario_light_fixture_datum *)  [args ['0x12', '0x61b10']]
device_machines.obj          GPROC machine_place                            void ()(long, struct scenario_machine_datum *)  [args ['0x12', '0x61b1e']]
game_engine.obj              GPROC game_engine_get_place                    struct game_engine_place ()(long, enum get_score_type)  [args ['0x12', '0x61e3f']]
game_engine.obj              LPROC game_engine_get_player_place             struct statistic_buffer ()(long)  [args ['0x12']]
object_types.obj             GPROC object_type_adjust_placement             void ()(long, struct object_placement_data *)  [args ['0x12', '0x628d5']]
object_types.obj             GPROC object_type_place                        void ()(long, struct scenario_object_datum *)  [args ['0x12', '0x6292e']]
object_types.obj             GPROC object_types_place_objects               void ()(unsigned char)  [args ['0x20']]
objects.obj                  GPROC objects_place                            void ()(void?)  [args []]
placeholder_definitions.obj  GPROC placeholder_place                        void ()(long, struct scenario_placeholder_datum *)  [args ['0x12', '0x629cd']]
scenery.obj                  GPROC scenery_place                            void ()(long, struct scenario_scenery_datum *)  [args ['0x12', '0x629d8']]
structure_lens_flares.obj    GPROC structure_lens_flares_place              void ()(void?)  [args []]
bipeds.obj                   GPROC biped_place                              void ()(long, struct scenario_biped_datum *)  [args ['0x12', '0x63485']]
units.obj                    GPROC unit_place                               void ()(long, struct scenario_unit_datum *)  [args ['0x12', '0x63537']]
vehicles.obj                 GPROC vehicle_place                            void ()(long, struct scenario_vehicle_datum *)  [args ['0x12', '0x6354a']]
equipment.obj                GPROC equipment_place                          void ()(long, struct scenario_equipment_datum *)  [args ['0x12', '0x6355d']]
weapons.obj                  GPROC weapon_place                             long ()(long, struct scenario_weapon_datum *)  [args ['0x12', '0x635b9']]
=== HCEX_Release.pdb
actors.obj                   GPROC actor_place                              long ()(long, long, long, struct actor_starting_location_definition *, unsigned char, short)  [args ['0x12', '0x12', '0x12', '0x6e28f', '0x20', '0x11']]
ai.obj                       GPROC ai_place                                 void ()(void?)  [args []]
ai_script.obj                GPROC ai_scripting_place                       void ()(long)  [args ['0x12']]
device_controls.obj          GPROC control_place                            void ()(long, struct scenario_control_datum *)  [args ['0x12', '0x6e996']]
device_light_fixtures.obj    GPROC light_fixture_place                      void ()(long, struct scenario_light_fixture_datum *)  [args ['0x12', '0x6e9a6']]
device_machines.obj          GPROC machine_place                            void ()(long, struct scenario_machine_datum *)  [args ['0x12', '0x6e9b4']]
game_engine.obj              GPROC game_engine_get_place                    struct game_engine_place ()(long, enum get_score_type)  [args ['0x12', '0x6ed0a']]
game_engine.obj              LPROC game_engine_get_player_place             struct statistic_buffer ()(long)  [args ['0x12']]
object_types.obj             GPROC object_type_adjust_placement             void ()(long, struct object_placement_data *)  [args ['0x12', '0x6ef3f']]
object_types.obj             GPROC object_type_place                        void ()(long, struct scenario_object_datum *)  [args ['0x12', '0x6fa25']]
object_types.obj             GPROC object_types_place_objects               void ()(unsigned char)  [args ['0x20']]
objects.obj                  GPROC objects_place                            void ()(void?)  [args []]
placeholder_definitions.obj  GPROC placeholder_place                        void ()(long, struct scenario_placeholder_datum *)  [args ['0x12', '0x6fac9']]
scenery.obj                  GPROC scenery_place                            void ()(long, struct scenario_scenery_datum *)  [args ['0x12', '0x6fad4']]
structure_lens_flares.obj    GPROC structure_lens_flares_place              void ()(void?)  [args []]
bipeds.obj                   GPROC biped_place                              void ()(long, struct scenario_biped_datum *)  [args ['0x12', '0x70760']]
units.obj                    GPROC unit_place                               void ()(long, struct scenario_unit_datum *)  [args ['0x12', '0x70823']]
vehicles.obj                 GPROC vehicle_place                            void ()(long, struct scenario_vehicle_datum *)  [args ['0x12', '0x7083c']]
equipment.obj                GPROC equipment_place                          void ()(long, struct scenario_equipment_datum *)  [args ['0x12', '0x70851']]
weapons.obj                  GPROC weapon_place                             long ()(long, struct scenario_weapon_datum *)  [args ['0x12', '0x708ae']]
